Files
LowPolyBattleSim/Library/PackageCache/com.unity.render-pipelines.core@1c27dfa04d8a/Runtime/RenderGraph/RenderGraphProfileId.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

12 lines
223 B
C#

using UnityEngine.Rendering;
namespace UnityEngine.Rendering.RenderGraphModule
{
internal enum RenderGraphProfileId
{
CompileRenderGraph,
ExecuteRenderGraph,
ComputeHashRenderGraph,
}
}