Files
LowPolyBattleSim/Library/PackageCache/com.unity.render-pipelines.universal@087c6d6dbb7d/Editor/AssetVersion.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

10 lines
148 B
C#

using UnityEngine;
namespace UnityEditor.Rendering.Universal
{
class AssetVersion : ScriptableObject
{
public int version;
}
}