Files
LowPolyBattleSim/Library/PackageCache/com.unity.render-pipelines.universal@087c6d6dbb7d/Runtime/2D/AssemblyInfo.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

10 lines
544 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Universal2DGraphicsTests")]
[assembly: InternalsVisibleTo("Universal2DEditorTests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor.Tests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Runtime.Tests")]
[assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.Universal.Runtime")]