Files
LowPolyBattleSim/Library/PackageCache/com.unity.render-pipelines.universal@087c6d6dbb7d/Runtime/AssemblyInfo.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

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C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("UniversalGraphicsTests")]
[assembly: InternalsVisibleTo("Universal2DGraphicsTests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.2D.Runtime")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor.Tests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Runtime.Tests")]
[assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.Universal.Runtime")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Multiple_SRP.RuntimeTests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Multiple_SRP.EditorTests")]