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LowPolyBattleSim/Library/PackageCache/com.unity.render-pipelines.universal@087c6d6dbb7d/Runtime/SampleCount.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

25 lines
484 B
C#

namespace UnityEngine.Rendering.Universal
{
// Should be made obsolete
/// <summary>
/// Options for Sample Count.
/// </summary>
public enum SampleCount
{
/// <summary>
/// Use this for 1 sample.
/// </summary>
One = 1,
/// <summary>
/// Use this for 2 samples.
/// </summary>
Two = 2,
/// <summary>
/// Use this for 4 samples.
/// </summary>
Four = 4,
}
}