Files
LowPolyBattleSim/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Data/Interfaces/IGraphDataAction.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

13 lines
304 B
C#

using System;
using GraphData = UnityEditor.ShaderGraph.GraphData;
namespace UnityEditor.ShaderGraph
{
// An action takes in a reference to a GraphData object and performs some modification on it
interface IGraphDataAction
{
Action<GraphData> modifyGraphDataAction { get; }
}
}