Files
LowPolyBattleSim/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Data/Legacy/SerializableGuid.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

12 lines
177 B
C#

using System;
using UnityEngine;
namespace UnityEditor.ShaderGraph.Legacy
{
[Serializable]
class SerializableGuid
{
public string m_GuidSerialized;
}
}