Files
LowPolyBattleSim/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Drawing/Controls/IControlAttribute.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

12 lines
252 B
C#

using System.Reflection;
using UnityEngine.UIElements;
namespace UnityEditor.ShaderGraph.Drawing.Controls
{
interface IControlAttribute
{
VisualElement InstantiateControl(AbstractMaterialNode node, PropertyInfo propertyInfo);
}
}