Files
LowPolyBattleSim/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Drawing/Interfaces/ISGViewModel.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

14 lines
403 B
C#

using UnityEngine.UIElements;
namespace UnityEditor.ShaderGraph.Drawing
{
interface ISGViewModel
{
VisualElement parentView { get; set; }
// Wipes all data in this view-model that will be fed to the view that depends on it
// A notable point is that this function typically should not null out the parentView field seen above
void ResetViewModelData();
}
}