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LowPolyBattleSim/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Generation/Data/ConditionalField.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

16 lines
356 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal struct ConditionalField
{
public FieldDescriptor field { get; }
public bool condition { get; }
public ConditionalField(FieldDescriptor field, bool condition)
{
this.field = field;
this.condition = condition;
}
}
}