Files
LowPolyBattleSim/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Generation/GraphCode.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

13 lines
324 B
C#

using System;
using System.Collections.Generic;
namespace UnityEditor.ShaderGraph.Internal
{
public struct GraphCode
{
public string code { get; internal set; }
public ShaderGraphRequirements requirements { get; internal set; }
public IEnumerable<AbstractShaderProperty> properties;
}
}