Files
LowPolyBattleSim/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Generation/Targets/Canvas/CanvasMetaData.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

13 lines
210 B
C#

using System;
using UnityEngine;
using UnityEditor.Rendering.BuiltIn;
namespace UnityEditor.Rendering.Canvas.ShaderGraph
{
[Serializable]
public class CanvasMetaData : ScriptableObject
{
}
}