Files
LowPolyBattleSim/Library/PackageCache/com.unity.ugui@9496653a3df6/Tests/Runtime/UGUI/EventSystem/InputModuleTests/PointerExitCallbackCheck.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

14 lines
356 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class PointerExitCallbackCheck : MonoBehaviour, IPointerExitHandler
{
public PointerEventData pointerData { get; private set; }
public void OnPointerExit(PointerEventData eventData)
{
pointerData = eventData;
}
}