Files
LowPolyBattleSim/Library/PackageCache/com.unity.visualscripting@1b53f46e931b/Editor/VisualScripting.State/Analytics/StateMacroSavedEvent.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

12 lines
307 B
C#

namespace Unity.VisualScripting.Analytics
{
class StateMacroSavedEvent : UnityEditor.AssetModificationProcessor
{
static string[] OnWillSaveAssets(string[] paths)
{
UsageAnalytics.CollectAndSendForType<StateGraphAsset>(paths);
return paths;
}
}
}