10 lines
281 B
C#
10 lines
281 B
C#
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using System.Collections.Generic;
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using Nullframes.Intrigues.Utils;
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using UnityEngine;
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namespace Nullframes.Intrigues {
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[System.Serializable]
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public class AssetDb {
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[SerializeField] internal SerializableDictionary< Sprite, List< string > > Sprites = new();
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}
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}
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