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2025-06-25 11:10:11 +01:00
using System;
using UnityEngine;
namespace Nullframes.Intrigues.Utils
{
public enum NLogType
{
Log = 0,
Warning = 1,
Error = 2
}
public static class NDebug
{
public static void Log(object log, NLogType messageType = NLogType.Log, bool forceDebug = false)
{
var debugMode = PlayerPrefs.HasKey("IntriguesDebugMode") && bool.Parse(PlayerPrefs.GetString("IntriguesDebugMode"));
switch (messageType)
{
case NLogType.Log:
if (!debugMode && !forceDebug) return;
Debug.Log(string.Format(STATIC.DEBUG_TITLE, log));
return;
case NLogType.Warning:
Debug.LogWarning(string.Format(STATIC.DEBUG_TITLE, log));
return;
case NLogType.Error:
Debug.LogError(string.Format(STATIC.DEBUG_TITLE, log));
return;
default:
throw new ArgumentOutOfRangeException(nameof(messageType), messageType, null);
}
}
public static void Log(object log, bool debugMode, NLogType messageType = NLogType.Log, bool forceDebug = false)
{
switch (messageType)
{
case NLogType.Log:
if (!debugMode && !forceDebug) return;
Debug.Log(string.Format(STATIC.DEBUG_TITLE, log));
return;
case NLogType.Warning:
Debug.LogWarning(string.Format(STATIC.DEBUG_TITLE, log));
return;
case NLogType.Error:
Debug.LogError(string.Format(STATIC.DEBUG_TITLE, log));
return;
default:
throw new ArgumentOutOfRangeException(nameof(messageType), messageType, null);
}
}
}
}