using System; using UnityEngine; namespace EasyTalk.Display.Style { /// /// This class is used to define style settings for a continue display. /// [Serializable] public class ContinueDisplayStyle { /// /// The styling to use for the image of the continue display. /// [SerializeField] public ImageStyleSettings imageStyleSettings = new ImageStyleSettings(); /// /// The styling to use on the continue button. /// [SerializeField] public ButtonStyleSettings buttonStyleSettings = new ButtonStyleSettings(); /// /// The styling to use on the continue text. /// [SerializeField] public TextStyleSettings textStyleSettings = new TextStyleSettings(); } }