using System;
using UnityEngine;
namespace EasyTalk.Display.Style
{
///
/// This class is used to define style settings for a continue display.
///
[Serializable]
public class ContinueDisplayStyle
{
///
/// The styling to use for the image of the continue display.
///
[SerializeField] public ImageStyleSettings imageStyleSettings = new ImageStyleSettings();
///
/// The styling to use on the continue button.
///
[SerializeField] public ButtonStyleSettings buttonStyleSettings = new ButtonStyleSettings();
///
/// The styling to use on the continue text.
///
[SerializeField] public TextStyleSettings textStyleSettings = new TextStyleSettings();
}
}