using System;
using UnityEngine;
using UnityEngine.UI;
namespace EasyTalk.Display.Style
{
///
/// This class defines styling for an image component.
///
[Serializable]
public class ImageStyleSettings
{
///
/// Whether the image is enabled.
///
[SerializeField] public bool enabled = true;
///
/// The sprite to use.
///
[SerializeField] public Sprite sprite;
///
/// The color to use.
///
[SerializeField][ColorUsage(true)] public Color color = Color.white;
///
/// The display mode to use for the image.
///
[SerializeField] public Image.Type imageType = Image.Type.Simple;
///
/// The pixels per unit multiplier to use.
///
[SerializeField] public float pixelsPerUnit = 1.0f;
}
}