using UnityEngine; namespace Nullframes.Intrigues.UI { public abstract class IUIClanBehaviour : MonoBehaviour { public Clan Clan { get; private set; } public virtual void OnMenuOpened(Clan clan) { } public virtual void OnPageUpdated() { } public virtual void OnClanMemberLoaded(Actor actor, Transform Transform) { } public virtual void OnPolicyLoaded(Policy policy, Transform Transform) { } public void Init(Clan clan) { Clan = clan; } } }