using NodeCanvas.Framework;
using ParadoxNotion.Design;
using RaycastPro;

namespace NodeCanvas.Tasks.Actions{

	[Category("RaycastPro")]
	[Description("Simply change any core Influence")]
	public class SetInfluence : ActionTask<RaycastCore>{
		
		public BBParameter<float> influence;
		protected override void OnExecute()
		{
			agent.Influence = influence.value;
		}
	}
}