using Nullframes.Intrigues.SaveSystem; using TMPro; using UnityEngine; using UnityEngine.SceneManagement; namespace Nullframes.Intrigues.Demo { public class SaveSlot : MonoBehaviour { public TextMeshProUGUI date; [HideInInspector] public string saveName; public void Load() { IntrigueSaveSystem.Instance.Load(saveName); SceneManager.LoadScene(1); } } }