using UnityEngine; namespace Nullframes.Intrigues { [System.Serializable] public class AgeSuffix { [field: SerializeField] public string Suffix { get; set; } [field: SerializeField] public int MinValue { get; set; } [field: SerializeField] public int MaxValue { get; set; } public AgeSuffix(string suffix, int minValue, int maxValue) { Suffix = suffix; MinValue = minValue; MaxValue = maxValue; } } }