632 lines
16 KiB
Plaintext
632 lines
16 KiB
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text: How can I help? Dont see many people out this way.
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text: You want some fish? Sounds like you are in the right place.
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text: How many do you want? IS 2 Gold per fish.
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text: You have your fish, quick deliver it to the Mayor, make sure you said
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it is from me!
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text: 2 Gold?! The mayor sent me, give it to me for free!
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text: Sounds fair, I will have 1 please.
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type: {class: ConversationItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk}
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data:
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text: You want some fish? Sounds like you are in the right place.
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audioClip: {fileID: 0}
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audioClipFile:
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audioAssetID: 0
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- rid: 2046417113038979205
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type: {class: ConversationItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk}
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data:
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text: How many do you want? IS 2 Gold per fish.
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audioClip: {fileID: 0}
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audioClipFile:
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audioAssetID: 0
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- rid: 2046417113038979206
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type: {class: ConversationItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk}
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data:
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text: You have your fish, quick deliver it to the Mayor, make sure you said
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it is from me!
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audioClip: {fileID: 0}
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audioClipFile:
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audioAssetID: 0
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- rid: 2046417113038979207
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type: {class: OptionItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk}
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data:
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text: 2 Gold?! The mayor sent me, give it to me for free!
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- rid: 2046417113038979208
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type: {class: OptionItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk}
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data:
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text: Sounds fair, I will have 1 please.
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- rid: 2046417113038979209
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type: {class: OptionItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk}
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data:
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text: A few please
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- rid: 2046417113038979210
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type: {class: ConversationItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk}
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data:
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text: Go away boy, go find some other idiot to help you
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audioClip: {fileID: 0}
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audioClipFile:
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audioAssetID: 0
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