Files
LowPolyRPG/Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_Red_Yellow.mat
Caleb Sandford deQuincey 715fb68744 Initial commitment
2025-06-25 11:10:11 +01:00

174 lines
4.8 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Aspen_Red_Yellow
m_Shader: {fileID: 4800000, guid: 5b588feebc171eb448fd4854bb488cb0, type: 3}
m_ValidKeywords:
- _COLOR2ENABLE_ON
- _COLOR2OVERLAYTYPE_VERTEX_POSITION_BASED
- _FIXTHEBASEOFFOLIAGE_ON
- _SNOWOVERLAYTYPE_UV_BASED
- _TRANCLUSENCYENABLE_ON
- _WIND_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 19e4a932e50cb5640b08364fcf48e2e3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SmoothnessTexture1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SmoothnessTexture3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SnowMask:
m_Texture: {fileID: 2800000, guid: b192012f00975c84da67e3b256441809, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SnowMask1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SnowTexture:
m_Texture: {fileID: 2800000, guid: ab397318286c3d3408185b3651c4a5eb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture00:
m_Texture: {fileID: 2800000, guid: 6ac4052e8666b2448b6ae000370c2d86, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaCutoff: 0.4
- _AlphaOffset: 0.11
- _Ambient0deg: 0.673
- _Ambient180deg: 0.655
- _Ambient90deg: 0.532
- _AmbientAmount: 0.24
- _BumpScale: 1
- _Color2Enable: 1
- _Color2Fade: -0.14
- _Color2Level: -10.6
- _Color2OverlayType: 0
- _Color2OverlayType1: 0
- _Cutoff: 0.553
- _DetailNormalMapScale: 1
- _DirectLightInt: 1.1
- _DirectLightOffset: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 1
- _Fixthebaseoffoliage: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _IndirectLightInt: 1.1
- _Keyword0: 0
- _Lambert180deg: 0.54
- _Lambert90deg: 0.532
- _Metallic: 0
- _Mode: 1
- _OcclusionStrength: 1
- _OffsetAmbient: -0.5
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _SLevel1: 0.59
- _SNOW: 0
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _Snow: 0
- _SnowAmount: 1
- _SnowFade: 0.2
- _SnowFade1: -1
- _SnowLevel: -6.41
- _SnowOverlay: 0
- _SnowOverlayType: 1
- _SnowTiling: 7.88
- _SnowTiling1: 0.1
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Tiling: 1
- _TranclusencyEnable: 1
- _TranslucencyInt: 10
- _UVSec: 0
- _WIND: 1
- _WindForce: 0.4
- _WindSpeed: 0.5
- _WindWavesScale: 0.25
- _ZWrite: 1
- __dirty: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color1: {r: 0.5943396, g: 0.14173089, b: 0.13668334, a: 1}
- _Color2: {r: 0.8, g: 0.49628884, b: 0.12549019, a: 0}
- _Color3: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SnowColor: {r: 0.6981132, g: 0.6981132, b: 0.6981132, a: 1}
m_BuildTextureStacks: []