Files
LowPolyRPG/Library/PackageCache/com.unity.cinemachine@dcc61ebd6655/Editor/Editors/CinemachineExternalCameraEditor.cs
Caleb Sandford deQuincey 715fb68744 Initial commitment
2025-06-25 11:10:11 +01:00

20 lines
668 B
C#

using System.Collections.Generic;
using UnityEditor;
namespace Cinemachine.Editor
{
[CustomEditor(typeof(CinemachineExternalCamera))]
[CanEditMultipleObjects]
internal class CinemachineExternalCameraEditor
: CinemachineVirtualCameraBaseEditor<CinemachineExternalCamera>
{
/// <summary>Get the property names to exclude in the inspector.</summary>
/// <param name="excluded">Add the names to this list</param>
protected override void GetExcludedPropertiesInInspector(List<string> excluded)
{
base.GetExcludedPropertiesInInspector(excluded);
excluded.Add("Extensions");
}
}
}