Files
LowPolyRPG/Library/PackageCache/com.unity.render-pipelines.universal@087c6d6dbb7d/Editor/AssetPostProcessors/ModelPostProcessor.cs
Caleb Sandford deQuincey 715fb68744 Initial commitment
2025-06-25 11:10:11 +01:00

16 lines
441 B
C#

using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
namespace UnityEditor.Rendering.Universal
{
class ModelPostprocessor : AssetPostprocessor
{
void OnPostprocessModel(GameObject go)
{
CoreEditorUtils.AddAdditionalData<Camera, UniversalAdditionalCameraData>(go);
CoreEditorUtils.AddAdditionalData<Light, UniversalAdditionalLightData>(go);
}
}
}