Files
LowPolyRPG/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Data/Interfaces/IMayRequireViewDirection.cs
Caleb Sandford deQuincey 715fb68744 Initial commitment
2025-06-25 11:10:11 +01:00

20 lines
659 B
C#

using UnityEditor.Graphing;
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IMayRequireViewDirection
{
NeededCoordinateSpace RequiresViewDirection(ShaderStageCapability stageCapability = ShaderStageCapability.All);
}
static class MayRequireViewDirectionExtensions
{
public static NeededCoordinateSpace RequiresViewDirection(this MaterialSlot slot)
{
var mayRequireViewDirection = slot as IMayRequireViewDirection;
return mayRequireViewDirection != null ? mayRequireViewDirection.RequiresViewDirection() : NeededCoordinateSpace.None;
}
}
}