Files
LowPolyRPG/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Generation/Enumerations/DisableBatching.cs
Caleb Sandford deQuincey 715fb68744 Initial commitment
2025-06-25 11:10:11 +01:00

11 lines
151 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum DisableBatching
{
True,
False,
LODFading
}
}