Files
LowPolyRPG/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Utilities/AssemblyInfo.cs
Caleb Sandford deQuincey 715fb68744 Initial commitment
2025-06-25 11:10:11 +01:00

4 lines
99 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.ShaderGraph.Editor")]