Files
LowPolyRPG/Library/PackageCache/com.unity.ugui@9496653a3df6/Runtime/UGUI/EventSystem/EventHandle.cs
Caleb Sandford deQuincey 715fb68744 Initial commitment
2025-06-25 11:10:11 +01:00

15 lines
218 B
C#

using System;
namespace UnityEngine.EventSystems
{
[Flags]
/// <summary>
/// Enum that tracks event State.
/// </summary>
public enum EventHandle
{
Unused = 0,
Used = 1
}
}