Files
LowPolyRPG/Library/PackageCache/com.unity.render-pipelines.universal-config@fa63c96d3e1a/Runtime/ShaderConfig.cs.hlsl
Caleb Sandford deQuincey 715fb68744 Initial commitment
2025-06-25 11:10:11 +01:00

16 lines
435 B
HLSL

//
// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
//
#ifndef SHADERCONFIG_CS_HLSL
#define SHADERCONFIG_CS_HLSL
//
// UnityEngine.Rendering.Universal.ShaderOptions: static fields
//
#define MAX_VISIBLE_LIGHT_COUNT_LOW_END_MOBILE (16)
#define MAX_VISIBLE_LIGHT_COUNT_MOBILE (32)
#define MAX_VISIBLE_LIGHT_COUNT_DESKTOP (256)
#endif