Files
LowPolyRPG/Library/PackageCache/com.unity.terrain-tools@d4bcf51a280e/Editor/TerrainTools/BrushControllers/IBrushStrengthController.cs
2025-06-25 17:20:27 +01:00

36 lines
985 B
C#

namespace UnityEditor.TerrainTools
{
/// <summary>
/// An interface that represent the controller for the brush's strength.
/// </summary>
public interface IBrushStrengthController : IBrushController
{
/// <summary>
/// Gets and sets the brush's strength.
/// </summary>
float brushStrength { get; set; }
/// <summary>
/// The strength of the brush without jitter.
/// </summary>
float brushStrengthVal { get; }
/// <summary>
/// Gets and sets the brush's min strength.
/// </summary>
float brushStrengthMin { get; set; }
/// <summary>
/// Gets and sets the brush's max strength.
/// </summary>
float brushStrengthMax { get; set; }
/// <summary>
/// Gets and sets the brush's jitter.
/// </summary>
float brushStrengthJitter { get; set; }
}
}