Files
LowPolyRPG/Library/PackageCache/com.unity.terrain-tools@d4bcf51a280e/Editor/TerrainTools/NoiseLib/NoiseComponent.cs
2025-06-25 17:20:27 +01:00

20 lines
395 B
C#

using UnityEngine;
using UnityEditor;
using UnityEditor.TerrainTools;
namespace UnityEngine.TerrainTools
{
internal class NoiseComponent : MonoBehaviour
{
public Material mat;
public NoiseSettings noiseSettings;
void Update()
{
if(mat != null)
{
noiseSettings.SetupMaterial( mat );
}
}
}
}