Files
LowPolyRPG/Library/PackageCache/com.unity.terrain-tools@d4bcf51a280e/Editor/TerrainTools/NoiseLib/NoiseSettingsAssetEditor.cs
2025-06-25 17:20:27 +01:00

21 lines
411 B
C#

using UnityEditor;
using UnityEngine;
namespace UnityEditor.TerrainTools
{
[CustomEditor(typeof(NoiseSettings))]
internal class NoiseSettingsEditor : Editor
{
NoiseSettingsGUI gui = new NoiseSettingsGUI();
void OnEnable()
{
gui.Init(serializedObject);
}
public override void OnInspectorGUI()
{
gui.OnGUI();
}
}
}