Files
LowPolyRPG/Library/PackageCache/com.unity.timeline@c58b4ee65782/Editor/Signals/SignalReceiverHeader.cs
Caleb Sandford deQuincey 715fb68744 Initial commitment
2025-06-25 11:10:11 +01:00

16 lines
428 B
C#

using UnityEditor.IMGUI.Controls;
using UnityEngine;
namespace UnityEditor.Timeline.Signals
{
class SignalReceiverHeader : MultiColumnHeader
{
public SignalReceiverHeader(MultiColumnHeaderState state) : base(state) { }
protected override void AddColumnHeaderContextMenuItems(GenericMenu menu)
{
menu.AddItem(L10n.TextContent("Resize to Fit"), false, ResizeToFit);
}
}
}