211 lines
11 KiB
Plaintext
211 lines
11 KiB
Plaintext
Using pre-set license
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Built from '6000.0/staging' branch; Version is '6000.0.42f1 (feb9a7235030) revision 16693671'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 32667 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.42f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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C:/Game Development/Unity/Projects/LowPolyRPG
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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61893
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-job-worker-count
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3
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-background-job-worker-count
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8
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-gc-helper-count
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1
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Successfully changed project path to: C:/Game Development/Unity/Projects/LowPolyRPG
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C:/Game Development/Unity/Projects/LowPolyRPG
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [8700] Target information:
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Player connection [8700] * "[IP] 192.168.86.29 [Port] 0 [Flags] 2 [Guid] 1522312191 [EditorId] 1522312191 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-LUK2I9I) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [8700] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [8700] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 3
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 8.46 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.42f1 (feb9a7235030)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/LowPolyRPG/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: Intel(R) UHD Graphics 620 (ID=0x5917)
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Vendor: Intel
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VRAM: 16333 MB
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Driver: 27.20.100.9664
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56724
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Registered in 0.035974 seconds.
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- Loaded All Assemblies, in 2.340 seconds
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Native extension for LinuxStandalone target not found
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[usbmuxd] Start listen thread
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[usbmuxd] Listen thread started
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Native extension for iOS target not found
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 1150 ms
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 3.580 seconds
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Domain Reload Profiling: 5912ms
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BeginReloadAssembly (604ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (4ms)
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RebuildCommonClasses (192ms)
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RebuildNativeTypeToScriptingClass (61ms)
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initialDomainReloadingComplete (265ms)
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LoadAllAssembliesAndSetupDomain (1206ms)
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LoadAssemblies (606ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (1179ms)
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TypeCache.Refresh (1170ms)
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TypeCache.ScanAssembly (1092ms)
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BuildScriptInfoCaches (1ms)
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ResolveRequiredComponents (4ms)
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FinalizeReload (3583ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (3228ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1851ms)
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SetLoadedEditorAssemblies (23ms)
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BeforeProcessingInitializeOnLoad (311ms)
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ProcessInitializeOnLoadAttributes (659ms)
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ProcessInitializeOnLoadMethodAttributes (380ms)
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AfterProcessingInitializeOnLoad (3ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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Duplicate assembly 'log4net.dll' with different versions detected, using 'Packages/com.unity.package-validation-suite/Lib/Editor/log4net.dll, AssemblyName=log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a' and ignoring 'Packages/com.unity.collab-proxy/Lib/Editor/log4netPlastic.dll, AssemblyName=log4net, Version=1.2.15.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a'.- Loaded All Assemblies, in 5.020 seconds
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Refreshing native plugins compatible for Editor in 3.95 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 5.298 seconds
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Domain Reload Profiling: 10294ms
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BeginReloadAssembly (786ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (35ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (117ms)
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RebuildCommonClasses (198ms)
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RebuildNativeTypeToScriptingClass (67ms)
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initialDomainReloadingComplete (192ms)
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LoadAllAssembliesAndSetupDomain (3751ms)
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LoadAssemblies (1763ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (2446ms)
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TypeCache.Refresh (1753ms)
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TypeCache.ScanAssembly (1654ms)
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BuildScriptInfoCaches (493ms)
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ResolveRequiredComponents (179ms)
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FinalizeReload (5299ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (4341ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (83ms)
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SetLoadedEditorAssemblies (25ms)
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BeforeProcessingInitializeOnLoad (831ms)
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ProcessInitializeOnLoadAttributes (3034ms)
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ProcessInitializeOnLoadMethodAttributes (350ms)
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AfterProcessingInitializeOnLoad (16ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (18ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
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Refreshing native plugins compatible for Editor in 1.79 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 348 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 7340 unused Assets / (11.0 MB). Loaded Objects now: 8104.
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Memory consumption went from 243.1 MB to 232.1 MB.
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Total: 39.277300 ms (FindLiveObjects: 1.343100 ms CreateObjectMapping: 2.495600 ms MarkObjects: 11.998900 ms DeleteObjects: 23.437600 ms)
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========================================================================
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Received Import Request.
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Time since last request: 242692.169087 seconds.
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path: Assets/Editor Default Resources/Nullframes
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artifactKey: Guid(cf1f870126a412e40acfd0206bbf2b9a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Editor Default Resources/Nullframes using Guid(cf1f870126a412e40acfd0206bbf2b9a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '27bbc0de9993d2a660123512e9e1e7d2') in 0.0158094 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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