Files
ParanormalEstateAgent/Assets/Plugins/RaycastPro/_Demo/_Bullets/Shutgon Bullet.prefab
2026-02-16 17:41:09 +00:00

240 lines
5.9 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1467396598836823321
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3817342509432198470}
- component: {fileID: 8754926152252656904}
- component: {fileID: 8222695705692804395}
- component: {fileID: 2905633037572630520}
- component: {fileID: 5278055878392837530}
m_Layer: 2
m_Name: Shutgon Bullet
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3817342509432198470
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1467396598836823321}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5241163784840663519}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8754926152252656904
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1467396598836823321}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8222695705692804395
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1467396598836823321}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 6798602633391959317, guid: 40bddb44ac2274243b40a42b32857593, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!54 &2905633037572630520
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1467396598836823321}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 1
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &5278055878392837530
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1467396598836823321}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76eda7916117fce41945dd57346eea90, type: 3}
m_Name:
m_EditorClassIdentifier:
influence: 1
triggerInteraction: 0
detectLayer:
serializedVersion: 2
m_Bits: 1
autoUpdate: 0
gizmosUpdate: 0
timeMode: 0
baseIgnoreTime: 0.1
bulletID:
unParentChild: 0
onCast:
m_PersistentCalls:
m_Calls: []
onEndCast:
m_PersistentCalls:
m_Calls: []
onEnd:
m_PersistentCalls:
m_Calls: []
moveType: 0
callMethod: OnBullet
messageUpward: 0
damage: 80
speed: 6
lifeTime: 4
endDelay: 0
endFunction: 1
trailRenderer: {fileID: 0}
endOnCollide: 1
caster: {fileID: 0}
raySource: {fileID: 0}
collisionRay: {fileID: 5879414053087945655}
power: 1000
forceMode: 0
body: {fileID: 2905633037572630520}
--- !u!1 &8211386891367722669
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5241163784840663519}
- component: {fileID: 5879414053087945655}
m_Layer: 0
m_Name: Pipe Ray
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5241163784840663519
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8211386891367722669}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3817342509432198470}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5879414053087945655
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8211386891367722669}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b0f5e5ef95f4013bd73cc752faef470, type: 3}
m_Name:
m_EditorClassIdentifier:
influence: 1
triggerInteraction: 0
detectLayer:
serializedVersion: 2
m_Bits: 1
autoUpdate: 0
gizmosUpdate: 0
liner: {fileID: 0}
useLinerClampedPosition: 0
cutOnHit: 0
linerEndPosition: 1
linerBasePosition: 0
stamp: {fileID: 0}
local: 1
stampOnHit: 0
stampAutoHide: 0
stampOffset: 0
syncStamp:
axis: 0
syncAxis: 0
flipAxis: 0
planarSensitive: 1
_planar: {fileID: 0}
planers: []
anyPlanar: 1
onCast:
m_PersistentCalls:
m_Calls: []
onDetect:
m_PersistentCalls:
m_Calls: []
onChange:
m_PersistentCalls:
m_Calls: []
onBeginDetect:
m_PersistentCalls:
m_Calls: []
onEndDetect:
m_PersistentCalls:
m_Calls: []
direction: {x: 0, y: 0, z: 0.1}
radius: 0.2
height: 0