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RPGBook/Library/PackageCache/com.unity.2d.animation@494a3b4e73a9/Editor/SkinningModule/Selection/IBoneSelection.cs

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2025-07-21 17:10:16 +01:00
using System;
using UnityEngine;
namespace UnityEditor.U2D.Animation
{
internal interface IBoneSelection : ITransformSelection<BoneCache> {}
}