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RPGBook/Library/PackageCache/com.unity.2d.animation@494a3b4e73a9/Editor/SpriteLib/SpriteLibrarySourceAsset/SpriteLibrarySourceAssetPropertyString.cs

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2025-07-21 17:10:16 +01:00
namespace UnityEditor.U2D.Animation
{
internal static class SpriteLibrarySourceAssetPropertyString
{
public const string library = "m_Library";
public const string primaryLibraryGUID = "m_PrimaryLibraryGUID";
public const string modificationHash = "m_ModificationHash";
}
}