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RPGBook/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.State/StateExitReason.cs

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2025-07-21 17:10:16 +01:00
namespace Unity.VisualScripting
{
public enum StateExitReason
{
Stop,
Branch,
AnyBranch,
Forced
}
}