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SHOUTING_PIRATE f5928e04c4 intial commit
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If you're using the Built-In render pipeline, feel free to jump into any of the included demo scenes right away. For HDRP and URP, just double-click on the relevant package (Demo_HDRP or Demo_URP) and import the files to get materials and scenes which work for those render pipelines.

The demo includes 3 scenes:

Demo 1 - Demonstrates a variety of features

  • Playing/Manipulating Dialogue in a cutscene (Timeline)
  • Screen-Space Dialogue
  • Speech Bubbles (World-Space dialogue) -- Area Dialogue Controllers -- Activation of Dialogue on Entry -- Prompt on Entry
  • Prompt implementation
  • Dialogue Options
  • Variable Injection
  • Dynamic Dialogue logic -- Changing output based on prior choices -- Randomized dialogue paths -- Dialogue repition prevention
  • Localization/Language change
  • Infinitely Looping Dialogue
  • Character Icon Implementation
  • Animated Dialogue Text
  • Using multiple Dialogue Displays
  • Dialogue Events
  • Enabling and disabling player controls

Demo 2 - Basic screen-space dialogue setup

Demo 3 - Demonstration of speech bubbles and area dialogue controllers

Demo 4 - Basic demonstration of features useful for visual novels and other dialogues, such as character portrayals and icons.