If you're using the Built-In render pipeline, feel free to jump into any of the included demo scenes right away.
For HDRP and URP, just double-click on the relevant package (Demo_HDRP or Demo_URP) and import the files to get materials and scenes which work for those render pipelines.
The demo includes 3 scenes:
Demo 1 - Demonstrates a variety of features
- Playing/Manipulating Dialogue in a cutscene (Timeline)
- Screen-Space Dialogue
- Speech Bubbles (World-Space dialogue) -- Area Dialogue Controllers -- Activation of Dialogue on Entry -- Prompt on Entry
- Prompt implementation
- Dialogue Options
- Variable Injection
- Dynamic Dialogue logic -- Changing output based on prior choices -- Randomized dialogue paths -- Dialogue repition prevention
- Localization/Language change
- Infinitely Looping Dialogue
- Character Icon Implementation
- Animated Dialogue Text
- Using multiple Dialogue Displays
- Dialogue Events
- Enabling and disabling player controls
Demo 2 - Basic screen-space dialogue setup
Demo 3 - Demonstration of speech bubbles and area dialogue controllers
Demo 4 - Basic demonstration of features useful for visual novels and other dialogues, such as character portrayals and icons.