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SHOUTING_PIRATE f5928e04c4 intial commit
2025-07-21 17:10:16 +01:00

13 lines
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C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Unity.Collections;
namespace UnityEngine.Rendering.Universal
{
internal interface IEdgeStore
{
NativeArray<ShadowEdge> GetOutsideEdges(NativeArray<Vector3> vertices, NativeArray<int> indices);
}
}