Files
RPGBook/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.State/Flow/StateUnitDescriptor.cs
SHOUTING_PIRATE f5928e04c4 intial commit
2025-07-21 17:10:16 +01:00

9 lines
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C#

namespace Unity.VisualScripting
{
[Descriptor(typeof(StateUnit))]
public class StateUnitDescriptor : NesterUnitDescriptor<StateUnit>
{
public StateUnitDescriptor(StateUnit unit) : base(unit) { }
}
}