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RPGBook/Library/PackageCache/com.unity.inputsystem@7fe8299111a7/InputSystem/Plugins/UI/BaseInputOverride.cs
SHOUTING_PIRATE f5928e04c4 intial commit
2025-07-21 17:10:16 +01:00

12 lines
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C#

#if UNITY_INPUT_SYSTEM_ENABLE_UI
using UnityEngine.EventSystems;
namespace UnityEngine.InputSystem.UI
{
internal class BaseInputOverride : BaseInput
{
public override string compositionString { get; }
}
}
#endif