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RPGBook/Library/PackageCache/com.unity.render-pipelines.universal@a55da47cc43f/Shaders/2D/Include/ShapeLightShared.hlsl
SHOUTING_PIRATE f5928e04c4 intial commit
2025-07-21 17:10:16 +01:00

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HLSL

#ifndef SHAPE_LIGHT_PRAGMAS
#define SHAPE_LIGHT_PRAGMAS
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_0 __
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_1 __
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_2 __
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_3 __
#endif