Files
RPGBook/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Flow/Options/UnitOptionUtility.cs
SHOUTING_PIRATE f5928e04c4 intial commit
2025-07-21 17:10:16 +01:00

8 lines
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C#

namespace Unity.VisualScripting
{
public static class UnitOptionUtility
{
public const string GenerateUnitDatabasePath = "Edit > Project Settings > Visual Scripting > Node Library > Regenerate Nodes";
}
}