Files
RPGBook/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.State/States/FlowStateDescriptor.cs
SHOUTING_PIRATE f5928e04c4 intial commit
2025-07-21 17:10:16 +01:00

9 lines
226 B
C#

namespace Unity.VisualScripting
{
[Descriptor(typeof(FlowState))]
public class FlowStateDescriptor : NesterStateDescriptor<FlowState>
{
public FlowStateDescriptor(FlowState state) : base(state) { }
}
}