Using pre-set license Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Enterprise' Language: 'en' Physical Memory: 20441 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 Date: 2025-07-01T11:37:13Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker13 -projectPath C:/Game Development/Unity/Projects/RaidersRTS -logFile Logs/AssetImportWorker13.log -srvPort 58689 -job-worker-count 5 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: C:/Game Development/Unity/Projects/RaidersRTS C:/Game Development/Unity/Projects/RaidersRTS [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [1540] Target information: Player connection [1540] * "[IP] 192.168.86.197 [Port] 0 [Flags] 2 [Guid] 3176574604 [EditorId] 3176574604 [Version] 1048832 [Id] WindowsEditor(7,VM-Caleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [1540] Host joined multi-casting on [225.0.0.222:54997]... Player connection [1540] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 338.42 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.01 ms. Initialize engine version: 6000.0.51f1 (01c3ff5872c5) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/RaidersRTS/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon HD 7800 Series (ID=0x6818) Vendor: ATI VRAM: 2027 MB Driver: 27.20.20913.2000 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56952 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll Registered in 0.034109 seconds. - Loaded All Assemblies, in 2.560 seconds Native extension for LinuxStandalone target not found [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for iOS target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 764 ms Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.991 seconds Domain Reload Profiling: 4535ms BeginReloadAssembly (396ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (2ms) RebuildCommonClasses (97ms) RebuildNativeTypeToScriptingClass (38ms) initialDomainReloadingComplete (218ms) LoadAllAssembliesAndSetupDomain (1795ms) LoadAssemblies (387ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1784ms) TypeCache.Refresh (1781ms) TypeCache.ScanAssembly (1747ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (1992ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1877ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1166ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (164ms) ProcessInitializeOnLoadAttributes (343ms) ProcessInitializeOnLoadMethodAttributes (195ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.865 seconds Refreshing native plugins compatible for Editor in 3.48 ms, found 3 plugins. Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.382 seconds Domain Reload Profiling: 5225ms BeginReloadAssembly (491ms) ExecutionOrderSort (0ms) DisableScriptedObjects (19ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (80ms) RebuildCommonClasses (104ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (120ms) LoadAllAssembliesAndSetupDomain (2104ms) LoadAssemblies (1229ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1152ms) TypeCache.Refresh (966ms) TypeCache.ScanAssembly (785ms) BuildScriptInfoCaches (141ms) ResolveRequiredComponents (38ms) FinalizeReload (2383ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1742ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (84ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (361ms) ProcessInitializeOnLoadAttributes (1107ms) ProcessInitializeOnLoadMethodAttributes (150ms) AfterProcessingInitializeOnLoad (28ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (20ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Refreshing native plugins compatible for Editor in 3.77 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 235 Unused Serialized files (Serialized files now loaded: 0) Unloading 6498 unused Assets / (6.8 MB). Loaded Objects now: 7203. Memory consumption went from 210.4 MB to 203.6 MB. Total: 36.006900 ms (FindLiveObjects: 2.619300 ms CreateObjectMapping: 3.888400 ms MarkObjects: 20.042600 ms DeleteObjects: 9.452800 ms) ======================================================================== Received Import Request. Time since last request: 55147.253429 seconds. path: Assets/Okitoki Games/EasyTalk/Fonts/OFL/language_support/african/AbyssinicaSIL-Regular SDF.asset artifactKey: Guid(553740948f34b134b9ebc9e3a8fe52a2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Fonts/OFL/language_support/african/AbyssinicaSIL-Regular SDF.asset using Guid(553740948f34b134b9ebc9e3a8fe52a2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1caa240e8f6525d04a3ea604ea5791fd') in 2.56858 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29 ======================================================================== Received Import Request. Time since last request: 0.000208 seconds. path: Assets/Polygon-Mega Survival Forest/Shaders/Materials/Other_Flora_Materials/Agave_Mat.mat artifactKey: Guid(742c4d483e281ed4cb2349f2cd11c23f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival Forest/Shaders/Materials/Other_Flora_Materials/Agave_Mat.mat using Guid(742c4d483e281ed4cb2349f2cd11c23f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '97708c4e6538ce6d05b37bd217da2abc') in 2.4209605 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000170 seconds. path: Assets/GabrielAguiarProductions/Shaders/Additive_Unlit.shadergraph artifactKey: Guid(9665439ac7e1b83489c673e35dcefd05) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/GabrielAguiarProductions/Shaders/Additive_Unlit.shadergraph using Guid(9665439ac7e1b83489c673e35dcefd05) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f0f5e984803cf9feec5747c2fe83dd04') in 1.4272002 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7 ======================================================================== Received Import Request. Time since last request: 0.000105 seconds. path: Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_yellow.mat artifactKey: Guid(a5543c3f9c5768d4abf048f5dcef9927) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_yellow.mat using Guid(a5543c3f9c5768d4abf048f5dcef9927) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f48dab26eb1a041ac12b60b0793a96cf') in 0.1008528 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. Time since last request: 0.000118 seconds. path: Assets/Ian's Fire Pack Universal/_URP Specific/Shaders/Additive-Shimmer-URP.shadergraph artifactKey: Guid(ca706707dda794df5a2acc28a4fbc3fd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Ian's Fire Pack Universal/_URP Specific/Shaders/Additive-Shimmer-URP.shadergraph using Guid(ca706707dda794df5a2acc28a4fbc3fd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6fabc62300837eaab6edff54d770b084') in 0.6185941 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6 ======================================================================== Received Import Request. Time since last request: 0.000108 seconds. path: Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_green_yellow_Chopped.mat artifactKey: Guid(707adc1e72b7049409ba638dd37e387e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_green_yellow_Chopped.mat using Guid(707adc1e72b7049409ba638dd37e387e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e170d5ba7c44aa264f005b41092c2723') in 1.3658413 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. Time since last request: 0.000111 seconds. path: Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_Red_Yellow_Chopped.mat artifactKey: Guid(e0991915cc765eb4d9e6987d3540f7de) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_Red_Yellow_Chopped.mat using Guid(e0991915cc765eb4d9e6987d3540f7de) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '79f2a7458ff936ad39567ea8300d9471') in 1.2918304 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6 ======================================================================== Received Import Request. Time since last request: 0.000080 seconds. path: Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_Red.mat artifactKey: Guid(181db2e3f21f624488f080c7f360ef7e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival Forest/Materials/Leaf_Materials/Aspen_Red.mat using Guid(181db2e3f21f624488f080c7f360ef7e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '040fb35201d945b29f020070ba8b42e4') in 1.0969323 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.384 seconds Refreshing native plugins compatible for Editor in 2.94 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.052 seconds Domain Reload Profiling: 4415ms BeginReloadAssembly (701ms) ExecutionOrderSort (0ms) DisableScriptedObjects (51ms) BackupInstance (0ms) ReleaseScriptingObjects (1ms) CreateAndSetChildDomain (186ms) RebuildCommonClasses (117ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (84ms) LoadAllAssembliesAndSetupDomain (1437ms) LoadAssemblies (1250ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (505ms) TypeCache.Refresh (22ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (416ms) ResolveRequiredComponents (54ms) FinalizeReload (2053ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1606ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (110ms) SetLoadedEditorAssemblies (14ms) BeforeProcessingInitializeOnLoad (425ms) ProcessInitializeOnLoadAttributes (869ms) ProcessInitializeOnLoadMethodAttributes (155ms) AfterProcessingInitializeOnLoad (32ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (39ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 5.10 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 42 Unused Serialized files (Serialized files now loaded: 0) Unloading 6494 unused Assets / (7.1 MB). Loaded Objects now: 7285. Memory consumption went from 189.9 MB to 182.8 MB. Total: 31.846000 ms (FindLiveObjects: 3.607200 ms CreateObjectMapping: 2.898400 ms MarkObjects: 15.234800 ms DeleteObjects: 10.101100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.096 seconds Refreshing native plugins compatible for Editor in 3.59 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.878 seconds Domain Reload Profiling: 3958ms BeginReloadAssembly (590ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (1ms) CreateAndSetChildDomain (146ms) RebuildCommonClasses (88ms) RebuildNativeTypeToScriptingClass (24ms) initialDomainReloadingComplete (97ms) LoadAllAssembliesAndSetupDomain (1278ms) LoadAssemblies (1091ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (453ms) TypeCache.Refresh (24ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (385ms) ResolveRequiredComponents (37ms) FinalizeReload (1880ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1450ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (69ms) SetLoadedEditorAssemblies (12ms) BeforeProcessingInitializeOnLoad (386ms) ProcessInitializeOnLoadAttributes (811ms) ProcessInitializeOnLoadMethodAttributes (142ms) AfterProcessingInitializeOnLoad (28ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (38ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.91 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6494 unused Assets / (6.8 MB). Loaded Objects now: 7287. Memory consumption went from 188.3 MB to 181.5 MB. Total: 29.144100 ms (FindLiveObjects: 2.388300 ms CreateObjectMapping: 2.118100 ms MarkObjects: 13.541700 ms DeleteObjects: 11.092100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.200 seconds Refreshing native plugins compatible for Editor in 4.05 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.952 seconds Domain Reload Profiling: 4143ms BeginReloadAssembly (551ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (1ms) CreateAndSetChildDomain (137ms) RebuildCommonClasses (82ms) RebuildNativeTypeToScriptingClass (24ms) initialDomainReloadingComplete (79ms) LoadAllAssembliesAndSetupDomain (1452ms) LoadAssemblies (1201ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (521ms) TypeCache.Refresh (22ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (436ms) ResolveRequiredComponents (53ms) FinalizeReload (1953ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1495ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (77ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (404ms) ProcessInitializeOnLoadAttributes (826ms) ProcessInitializeOnLoadMethodAttributes (145ms) AfterProcessingInitializeOnLoad (34ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (44ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 4.33 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6494 unused Assets / (7.3 MB). Loaded Objects now: 7289. Memory consumption went from 188.4 MB to 181.1 MB. Total: 23.222500 ms (FindLiveObjects: 2.125000 ms CreateObjectMapping: 1.781200 ms MarkObjects: 10.490300 ms DeleteObjects: 8.822800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.451 seconds Refreshing native plugins compatible for Editor in 3.94 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.581 seconds Domain Reload Profiling: 5019ms BeginReloadAssembly (605ms) ExecutionOrderSort (0ms) DisableScriptedObjects (20ms) BackupInstance (0ms) ReleaseScriptingObjects (1ms) CreateAndSetChildDomain (143ms) RebuildCommonClasses (101ms) RebuildNativeTypeToScriptingClass (26ms) initialDomainReloadingComplete (88ms) LoadAllAssembliesAndSetupDomain (1618ms) LoadAssemblies (1350ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (541ms) TypeCache.Refresh (26ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (475ms) ResolveRequiredComponents (32ms) FinalizeReload (2582ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1714ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (111ms) SetLoadedEditorAssemblies (14ms) BeforeProcessingInitializeOnLoad (498ms) ProcessInitializeOnLoadAttributes (901ms) ProcessInitializeOnLoadMethodAttributes (159ms) AfterProcessingInitializeOnLoad (30ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (41ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.50 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6495 unused Assets / (7.5 MB). Loaded Objects now: 7292. Memory consumption went from 188.4 MB to 180.9 MB. Total: 30.164500 ms (FindLiveObjects: 3.152000 ms CreateObjectMapping: 2.261200 ms MarkObjects: 12.553500 ms DeleteObjects: 12.193200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.292 seconds Refreshing native plugins compatible for Editor in 4.51 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.967 seconds Domain Reload Profiling: 4246ms BeginReloadAssembly (582ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (1ms) CreateAndSetChildDomain (158ms) RebuildCommonClasses (131ms) RebuildNativeTypeToScriptingClass (43ms) initialDomainReloadingComplete (102ms) LoadAllAssembliesAndSetupDomain (1419ms) LoadAssemblies (1164ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (525ms) TypeCache.Refresh (23ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (443ms) ResolveRequiredComponents (51ms) FinalizeReload (1968ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1537ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (92ms) SetLoadedEditorAssemblies (14ms) BeforeProcessingInitializeOnLoad (461ms) ProcessInitializeOnLoadAttributes (798ms) ProcessInitializeOnLoadMethodAttributes (138ms) AfterProcessingInitializeOnLoad (34ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (34ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.62 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6495 unused Assets / (7.3 MB). Loaded Objects now: 7294. Memory consumption went from 188.4 MB to 181.1 MB. Total: 29.551700 ms (FindLiveObjects: 1.799100 ms CreateObjectMapping: 1.723500 ms MarkObjects: 12.239400 ms DeleteObjects: 13.786800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.656 seconds Refreshing native plugins compatible for Editor in 3.42 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.469 seconds Domain Reload Profiling: 3110ms BeginReloadAssembly (433ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (1ms) CreateAndSetChildDomain (106ms) RebuildCommonClasses (64ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (68ms) LoadAllAssembliesAndSetupDomain (1052ms) LoadAssemblies (895ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (361ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (313ms) ResolveRequiredComponents (29ms) FinalizeReload (1470ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1149ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (75ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (308ms) ProcessInitializeOnLoadAttributes (624ms) ProcessInitializeOnLoadMethodAttributes (105ms) AfterProcessingInitializeOnLoad (27ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (29ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.45 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6495 unused Assets / (7.1 MB). Loaded Objects now: 7296. Memory consumption went from 188.5 MB to 181.4 MB. Total: 18.349400 ms (FindLiveObjects: 1.855700 ms CreateObjectMapping: 1.386400 ms MarkObjects: 8.062400 ms DeleteObjects: 7.042300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.638 seconds Refreshing native plugins compatible for Editor in 3.39 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.478 seconds Domain Reload Profiling: 3102ms BeginReloadAssembly (425ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (87ms) RebuildCommonClasses (72ms) RebuildNativeTypeToScriptingClass (24ms) initialDomainReloadingComplete (68ms) LoadAllAssembliesAndSetupDomain (1036ms) LoadAssemblies (908ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (341ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (296ms) ResolveRequiredComponents (26ms) FinalizeReload (1478ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1128ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (71ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (304ms) ProcessInitializeOnLoadAttributes (608ms) ProcessInitializeOnLoadMethodAttributes (111ms) AfterProcessingInitializeOnLoad (25ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (30ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.01 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6495 unused Assets / (7.2 MB). Loaded Objects now: 7298. Memory consumption went from 188.5 MB to 181.3 MB. Total: 19.126300 ms (FindLiveObjects: 1.787700 ms CreateObjectMapping: 1.704300 ms MarkObjects: 8.345500 ms DeleteObjects: 7.286300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.827 seconds Refreshing native plugins compatible for Editor in 3.33 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.542 seconds Domain Reload Profiling: 3348ms BeginReloadAssembly (437ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (92ms) RebuildCommonClasses (64ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (81ms) LoadAllAssembliesAndSetupDomain (1200ms) LoadAssemblies (1031ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (392ms) TypeCache.Refresh (19ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (341ms) ResolveRequiredComponents (27ms) FinalizeReload (1543ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1224ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (83ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (371ms) ProcessInitializeOnLoadAttributes (636ms) ProcessInitializeOnLoadMethodAttributes (101ms) AfterProcessingInitializeOnLoad (23ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (30ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.64 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7301. Memory consumption went from 188.6 MB to 181.5 MB. Total: 17.957100 ms (FindLiveObjects: 1.735300 ms CreateObjectMapping: 1.311000 ms MarkObjects: 8.057100 ms DeleteObjects: 6.851200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.649 seconds Refreshing native plugins compatible for Editor in 3.30 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.460 seconds Domain Reload Profiling: 3094ms BeginReloadAssembly (407ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (88ms) RebuildCommonClasses (70ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (69ms) LoadAllAssembliesAndSetupDomain (1064ms) LoadAssemblies (903ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (360ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (315ms) ResolveRequiredComponents (26ms) FinalizeReload (1461ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1135ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (62ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (325ms) ProcessInitializeOnLoadAttributes (610ms) ProcessInitializeOnLoadMethodAttributes (104ms) AfterProcessingInitializeOnLoad (25ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (32ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.58 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6496 unused Assets / (6.8 MB). Loaded Objects now: 7303. Memory consumption went from 188.6 MB to 181.8 MB. Total: 17.881400 ms (FindLiveObjects: 1.944700 ms CreateObjectMapping: 1.547100 ms MarkObjects: 7.868300 ms DeleteObjects: 6.518900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.699 seconds Refreshing native plugins compatible for Editor in 3.25 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.433 seconds Domain Reload Profiling: 3113ms BeginReloadAssembly (426ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (94ms) RebuildCommonClasses (66ms) RebuildNativeTypeToScriptingClass (29ms) initialDomainReloadingComplete (82ms) LoadAllAssembliesAndSetupDomain (1076ms) LoadAssemblies (929ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (353ms) TypeCache.Refresh (19ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (303ms) ResolveRequiredComponents (26ms) FinalizeReload (1433ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1120ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (66ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (302ms) ProcessInitializeOnLoadAttributes (623ms) ProcessInitializeOnLoadMethodAttributes (96ms) AfterProcessingInitializeOnLoad (23ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (28ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.02 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7305. Memory consumption went from 188.6 MB to 181.6 MB. Total: 17.175000 ms (FindLiveObjects: 1.950900 ms CreateObjectMapping: 1.173300 ms MarkObjects: 7.740400 ms DeleteObjects: 6.308300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 2500.994172 seconds. path: Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/animation/CharacterRightArm.mask artifactKey: Guid(18305430928c45b499c38341febec82b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/animation/CharacterRightArm.mask using Guid(18305430928c45b499c38341febec82b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5ab337dfb99e2b1d913ad55637831d72') in 0.0520939 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000044 seconds. path: Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/animation/WaveAvatar.mask artifactKey: Guid(36af21f59da46f04ca7bc0e7aca33061) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/animation/WaveAvatar.mask using Guid(36af21f59da46f04ca7bc0e7aca33061) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8c2b0a0363638cb9470fe6d139f4b3ae') in 0.0023169 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.625 seconds Refreshing native plugins compatible for Editor in 3.10 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.446 seconds Domain Reload Profiling: 3056ms BeginReloadAssembly (424ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (94ms) RebuildCommonClasses (66ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (67ms) LoadAllAssembliesAndSetupDomain (1030ms) LoadAssemblies (879ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (359ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (302ms) ResolveRequiredComponents (38ms) FinalizeReload (1447ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1136ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (62ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (321ms) ProcessInitializeOnLoadAttributes (615ms) ProcessInitializeOnLoadMethodAttributes (106ms) AfterProcessingInitializeOnLoad (25ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (33ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.43 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6496 unused Assets / (6.9 MB). Loaded Objects now: 7307. Memory consumption went from 188.7 MB to 181.7 MB. Total: 18.542100 ms (FindLiveObjects: 1.994500 ms CreateObjectMapping: 1.354700 ms MarkObjects: 8.232500 ms DeleteObjects: 6.957400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.640 seconds Refreshing native plugins compatible for Editor in 3.16 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.591 seconds Domain Reload Profiling: 3215ms BeginReloadAssembly (419ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (89ms) RebuildCommonClasses (67ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (68ms) LoadAllAssembliesAndSetupDomain (1046ms) LoadAssemblies (902ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (352ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (302ms) ResolveRequiredComponents (30ms) FinalizeReload (1591ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1222ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (64ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (335ms) ProcessInitializeOnLoadAttributes (673ms) ProcessInitializeOnLoadMethodAttributes (116ms) AfterProcessingInitializeOnLoad (25ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (31ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.16 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6496 unused Assets / (7.3 MB). Loaded Objects now: 7309. Memory consumption went from 188.7 MB to 181.4 MB. Total: 18.805600 ms (FindLiveObjects: 1.739900 ms CreateObjectMapping: 1.236000 ms MarkObjects: 7.947600 ms DeleteObjects: 7.879200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.629 seconds Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.450 seconds Domain Reload Profiling: 3065ms BeginReloadAssembly (405ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (87ms) RebuildCommonClasses (65ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (67ms) LoadAllAssembliesAndSetupDomain (1055ms) LoadAssemblies (874ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (378ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (329ms) ResolveRequiredComponents (31ms) FinalizeReload (1451ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1125ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (65ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (306ms) ProcessInitializeOnLoadAttributes (616ms) ProcessInitializeOnLoadMethodAttributes (103ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (29ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.76 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7311. Memory consumption went from 188.7 MB to 181.7 MB. Total: 18.115500 ms (FindLiveObjects: 1.808300 ms CreateObjectMapping: 1.272700 ms MarkObjects: 8.191100 ms DeleteObjects: 6.841100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.613 seconds Refreshing native plugins compatible for Editor in 3.09 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.441 seconds Domain Reload Profiling: 3040ms BeginReloadAssembly (422ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (86ms) RebuildCommonClasses (63ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (66ms) LoadAllAssembliesAndSetupDomain (1025ms) LoadAssemblies (900ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (339ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (294ms) ResolveRequiredComponents (26ms) FinalizeReload (1442ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1134ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (60ms) SetLoadedEditorAssemblies (11ms) BeforeProcessingInitializeOnLoad (328ms) ProcessInitializeOnLoadAttributes (603ms) ProcessInitializeOnLoadMethodAttributes (108ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (30ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.72 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7313. Memory consumption went from 188.8 MB to 181.8 MB. Total: 18.887200 ms (FindLiveObjects: 1.654300 ms CreateObjectMapping: 1.501000 ms MarkObjects: 8.415400 ms DeleteObjects: 7.313400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.935 seconds Refreshing native plugins compatible for Editor in 3.09 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.369 seconds Domain Reload Profiling: 3290ms BeginReloadAssembly (425ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (85ms) RebuildCommonClasses (69ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (72ms) LoadAllAssembliesAndSetupDomain (1329ms) LoadAssemblies (1049ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (493ms) TypeCache.Refresh (30ms) TypeCache.ScanAssembly (7ms) BuildScriptInfoCaches (423ms) ResolveRequiredComponents (34ms) FinalizeReload (1370ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1057ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (63ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (299ms) ProcessInitializeOnLoadAttributes (562ms) ProcessInitializeOnLoadMethodAttributes (101ms) AfterProcessingInitializeOnLoad (23ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (29ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.35 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7315. Memory consumption went from 188.8 MB to 181.8 MB. Total: 16.865500 ms (FindLiveObjects: 1.651300 ms CreateObjectMapping: 1.520500 ms MarkObjects: 7.504100 ms DeleteObjects: 6.187100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.684 seconds Refreshing native plugins compatible for Editor in 3.11 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.366 seconds Domain Reload Profiling: 3036ms BeginReloadAssembly (428ms) ExecutionOrderSort (0ms) DisableScriptedObjects (18ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (89ms) RebuildCommonClasses (65ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (79ms) LoadAllAssembliesAndSetupDomain (1073ms) LoadAssemblies (915ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (364ms) TypeCache.Refresh (23ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (309ms) ResolveRequiredComponents (26ms) FinalizeReload (1367ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1066ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (71ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (282ms) ProcessInitializeOnLoadAttributes (570ms) ProcessInitializeOnLoadMethodAttributes (108ms) AfterProcessingInitializeOnLoad (27ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (27ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.34 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7317. Memory consumption went from 188.8 MB to 181.8 MB. Total: 16.907400 ms (FindLiveObjects: 1.596100 ms CreateObjectMapping: 1.149100 ms MarkObjects: 7.464500 ms DeleteObjects: 6.691300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.610 seconds Refreshing native plugins compatible for Editor in 3.28 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.471 seconds Domain Reload Profiling: 3067ms BeginReloadAssembly (402ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (81ms) RebuildCommonClasses (64ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (73ms) LoadAllAssembliesAndSetupDomain (1034ms) LoadAssemblies (884ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (346ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (302ms) ResolveRequiredComponents (26ms) FinalizeReload (1472ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1155ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (60ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (329ms) ProcessInitializeOnLoadAttributes (624ms) ProcessInitializeOnLoadMethodAttributes (107ms) AfterProcessingInitializeOnLoad (27ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (30ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.02 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6496 unused Assets / (7.0 MB). Loaded Objects now: 7319. Memory consumption went from 188.9 MB to 181.8 MB. Total: 17.689300 ms (FindLiveObjects: 1.661300 ms CreateObjectMapping: 1.164100 ms MarkObjects: 8.278100 ms DeleteObjects: 6.583600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.33 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6492 unused Assets / (7.1 MB). Loaded Objects now: 7322. Memory consumption went from 189.1 MB to 182.0 MB. Total: 20.410800 ms (FindLiveObjects: 1.903200 ms CreateObjectMapping: 1.554400 ms MarkObjects: 10.285400 ms DeleteObjects: 6.665200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.670 seconds Refreshing native plugins compatible for Editor in 3.33 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.360 seconds Domain Reload Profiling: 3015ms BeginReloadAssembly (418ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (83ms) RebuildCommonClasses (64ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (73ms) LoadAllAssembliesAndSetupDomain (1077ms) LoadAssemblies (924ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (362ms) TypeCache.Refresh (20ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (309ms) ResolveRequiredComponents (27ms) FinalizeReload (1361ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1059ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (66ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (288ms) ProcessInitializeOnLoadAttributes (578ms) ProcessInitializeOnLoadMethodAttributes (95ms) AfterProcessingInitializeOnLoad (23ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (27ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.07 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6499 unused Assets / (7.0 MB). Loaded Objects now: 7324. Memory consumption went from 188.9 MB to 181.9 MB. Total: 16.879400 ms (FindLiveObjects: 1.921300 ms CreateObjectMapping: 1.205100 ms MarkObjects: 7.428700 ms DeleteObjects: 6.321700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 2256.423581 seconds. path: Assets/Polygon-Mega Survival Forest/Prefabs/Rock_Part_01/SM_Large_Hover_Flat_Stone_02.prefab artifactKey: Guid(82e83539ed8a30e4d937f74d5564ce35) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival Forest/Prefabs/Rock_Part_01/SM_Large_Hover_Flat_Stone_02.prefab using Guid(82e83539ed8a30e4d937f74d5564ce35) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '47227b77eed166b25b3175d3d49b6cb7') in 2.0125727 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 14 ======================================================================== Received Import Request. Time since last request: 187.880958 seconds. path: Assets/Polygon-Mega Survival Forest/Textures/Textures/Grass/Grass_Normal.png artifactKey: Guid(339082edff672874c92515318a2073ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival Forest/Textures/Textures/Grass/Grass_Normal.png using Guid(339082edff672874c92515318a2073ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '45df076fefb5fdc18c76fbeaacc06272') in 0.0705005 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.723 seconds Refreshing native plugins compatible for Editor in 3.04 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.450 seconds Domain Reload Profiling: 3158ms BeginReloadAssembly (460ms) ExecutionOrderSort (0ms) DisableScriptedObjects (44ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (100ms) RebuildCommonClasses (64ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (70ms) LoadAllAssembliesAndSetupDomain (1091ms) LoadAssemblies (913ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (378ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (327ms) ResolveRequiredComponents (32ms) FinalizeReload (1451ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1120ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (59ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (299ms) ProcessInitializeOnLoadAttributes (619ms) ProcessInitializeOnLoadMethodAttributes (109ms) AfterProcessingInitializeOnLoad (23ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (35ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6499 unused Assets / (6.8 MB). Loaded Objects now: 7348. Memory consumption went from 189.2 MB to 182.3 MB. Total: 19.394500 ms (FindLiveObjects: 1.707100 ms CreateObjectMapping: 1.154600 ms MarkObjects: 8.577700 ms DeleteObjects: 7.952600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.665 seconds Refreshing native plugins compatible for Editor in 3.04 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.419 seconds Domain Reload Profiling: 3069ms BeginReloadAssembly (441ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (94ms) RebuildCommonClasses (68ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (68ms) LoadAllAssembliesAndSetupDomain (1049ms) LoadAssemblies (916ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (350ms) TypeCache.Refresh (21ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (297ms) ResolveRequiredComponents (27ms) FinalizeReload (1420ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1096ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (62ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (296ms) ProcessInitializeOnLoadAttributes (599ms) ProcessInitializeOnLoadMethodAttributes (107ms) AfterProcessingInitializeOnLoad (23ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (27ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.23 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6499 unused Assets / (7.1 MB). Loaded Objects now: 7350. Memory consumption went from 189.1 MB to 182.0 MB. Total: 18.593000 ms (FindLiveObjects: 2.280100 ms CreateObjectMapping: 1.287700 ms MarkObjects: 8.295400 ms DeleteObjects: 6.720100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.656 seconds Refreshing native plugins compatible for Editor in 3.40 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.472 seconds Domain Reload Profiling: 3116ms BeginReloadAssembly (427ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (93ms) RebuildCommonClasses (67ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (70ms) LoadAllAssembliesAndSetupDomain (1057ms) LoadAssemblies (890ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (375ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (320ms) ResolveRequiredComponents (35ms) FinalizeReload (1473ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1163ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (63ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (318ms) ProcessInitializeOnLoadAttributes (630ms) ProcessInitializeOnLoadMethodAttributes (120ms) AfterProcessingInitializeOnLoad (25ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (33ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.34 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6499 unused Assets / (7.1 MB). Loaded Objects now: 7352. Memory consumption went from 189.1 MB to 182.0 MB. Total: 18.503200 ms (FindLiveObjects: 1.841200 ms CreateObjectMapping: 1.412500 ms MarkObjects: 7.854700 ms DeleteObjects: 7.392100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.643 seconds Refreshing native plugins compatible for Editor in 3.06 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.429 seconds Domain Reload Profiling: 3057ms BeginReloadAssembly (402ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (87ms) RebuildCommonClasses (64ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (71ms) LoadAllAssembliesAndSetupDomain (1066ms) LoadAssemblies (878ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (374ms) TypeCache.Refresh (16ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (321ms) ResolveRequiredComponents (31ms) FinalizeReload (1430ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1120ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (65ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (337ms) ProcessInitializeOnLoadAttributes (581ms) ProcessInitializeOnLoadMethodAttributes (105ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (29ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.10 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6499 unused Assets / (7.0 MB). Loaded Objects now: 7354. Memory consumption went from 189.1 MB to 182.1 MB. Total: 18.788800 ms (FindLiveObjects: 1.771100 ms CreateObjectMapping: 1.503100 ms MarkObjects: 8.503500 ms DeleteObjects: 7.008800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 950.957157 seconds. path: Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/materials/Astronaut3.mat artifactKey: Guid(7fb8f0d784c23c04e96c57e8c3c925bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/materials/Astronaut3.mat using Guid(7fb8f0d784c23c04e96c57e8c3c925bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd5a8f4d756e9a6b9699e11df9e16695c') in 0.8825627 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000056 seconds. path: Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/materials/Astronaut4.mat artifactKey: Guid(fa86877becd09184d82294f2566ac3b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/materials/Astronaut4.mat using Guid(fa86877becd09184d82294f2566ac3b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c1faad41636ed76ded2861877b8e1b9c') in 0.0560194 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000074 seconds. path: Assets/StixGames/GrassShader/Example/Example/Material/BlopDisplacement.mat artifactKey: Guid(ff7e81cdba906f54b8d23bebe5c48ea6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/StixGames/GrassShader/Example/Example/Material/BlopDisplacement.mat using Guid(ff7e81cdba906f54b8d23bebe5c48ea6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '829255154bd91fc0ed7c9aef3fddcbdf') in 0.0366895 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000054 seconds. path: Assets/Okitoki Games/EasyTalk/Fonts/OFL/Mister Pixel Regular SDF.asset artifactKey: Guid(9773f852abcc3f3499fe5d060ca081b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Fonts/OFL/Mister Pixel Regular SDF.asset using Guid(9773f852abcc3f3499fe5d060ca081b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8bee3a77b3ca58cd9f4e4d8018ebf631') in 1.0520692 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 28 ======================================================================== Received Import Request. Time since last request: 0.000057 seconds. path: Assets/PixPlays/Components/Meshes/funnel_mesh.fbx artifactKey: Guid(e286049871e1e1841bb5c6fcf3bbb3cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/PixPlays/Components/Meshes/funnel_mesh.fbx using Guid(e286049871e1e1841bb5c6fcf3bbb3cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ea9bda495231faefb4bd36f1d84863c8') in 4.6678254 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 ======================================================================== Received Import Request. Time since last request: 0.000099 seconds. path: Assets/Okitoki Games/EasyTalk/Fonts/OFL/odstemplikBold SDF.asset artifactKey: Guid(46643a934041726448466cec71af46aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Fonts/OFL/odstemplikBold SDF.asset using Guid(46643a934041726448466cec71af46aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'aaa794c6231494881b15bf5eb647e344') in 0.9206315 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 28 ======================================================================== Received Import Request. Time since last request: 0.000111 seconds. path: Assets/PixPlays/Components/Meshes/water_aoe_mesh2.fbx artifactKey: Guid(1c99290f945f3294084e1955c8be5386) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/PixPlays/Components/Meshes/water_aoe_mesh2.fbx using Guid(1c99290f945f3294084e1955c8be5386) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b57c666f6079bb517b19c2d2ab553e92') in 0.0503935 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 ======================================================================== Received Import Request. Time since last request: 0.000080 seconds. path: Assets/PixPlays/Components/Components_BuiltIn/SharedMaterials/StoneMat.mat artifactKey: Guid(da35a7de12e65c04a93f472545907e61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/PixPlays/Components/Components_BuiltIn/SharedMaterials/StoneMat.mat using Guid(da35a7de12e65c04a93f472545907e61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'aef424bef8a5873f104ad898603ed706') in 6.5665616 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000050 seconds. path: Assets/PixPlays/Components/Meshes/spiral_mesh2.fbx artifactKey: Guid(ba205c3e92ab7814185427a9fcb7a73f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/PixPlays/Components/Meshes/spiral_mesh2.fbx using Guid(ba205c3e92ab7814185427a9fcb7a73f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9cd06be379724cfc2127fff7b27a99df') in 0.0445191 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 ======================================================================== Received Import Request. Time since last request: 0.000087 seconds. path: Assets/GabrielAguiarProductions/UniqueMarkersPointersVol_1/Models/Diamond.fbx artifactKey: Guid(dff98b321822679429e19884a7db0d99) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/GabrielAguiarProductions/UniqueMarkersPointersVol_1/Models/Diamond.fbx using Guid(dff98b321822679429e19884a7db0d99) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c165fc3cb523bd90c20174a57440f43f') in 0.0482912 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 ======================================================================== Received Import Request. Time since last request: 0.000045 seconds. path: Assets/PixPlays/Components/Meshes/spiral_mesh.fbx artifactKey: Guid(9b1fdebadce8b394f8d1584a361e49c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/PixPlays/Components/Meshes/spiral_mesh.fbx using Guid(9b1fdebadce8b394f8d1584a361e49c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '212f76d780956c30df011cca71d048c2') in 0.0440281 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 ======================================================================== Received Import Request. Time since last request: 0.000054 seconds. path: Assets/PixPlays/Components/Meshes/spike_mesh.fbx artifactKey: Guid(2757b9ef15a6d6f42b4654719a31f822) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/PixPlays/Components/Meshes/spike_mesh.fbx using Guid(2757b9ef15a6d6f42b4654719a31f822) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6d1c4e2b778347853090211f7c6a720d') in 0.0356369 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 ======================================================================== Received Import Request. Time since last request: 0.000069 seconds. path: Assets/PixPlays/Components/Meshes/GroundShatterMesh.fbx artifactKey: Guid(05db92071ee54014b87e55aaa0fa9166) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/PixPlays/Components/Meshes/GroundShatterMesh.fbx using Guid(05db92071ee54014b87e55aaa0fa9166) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ae10c50fcd5e823396dc36127b038b52') in 1.5822199 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 556 ======================================================================== Received Import Request. Time since last request: 0.000051 seconds. path: Assets/PixPlays/Components/Meshes/hemisphere.fbx artifactKey: Guid(4c7ce1ec218024142a1b887dbfe251a9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/PixPlays/Components/Meshes/hemisphere.fbx using Guid(4c7ce1ec218024142a1b887dbfe251a9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ee1bad10e7e6ba34d46678687b018446') in 0.0419251 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 ======================================================================== Received Import Request. Time since last request: 0.369182 seconds. path: Assets/PixPlays/Components/Meshes/capsule_mesh.fbx artifactKey: Guid(41f1f8c152c81dd419a8aecb17133794) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/PixPlays/Components/Meshes/capsule_mesh.fbx using Guid(41f1f8c152c81dd419a8aecb17133794) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '23f67e56c20a86513ad95b0dc00a1f7d') in 0.0406272 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0