Using pre-set license Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Enterprise' Language: 'en' Physical Memory: 20441 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 Date: 2025-07-01T13:16:00Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker14 -projectPath C:/Game Development/Unity/Projects/RaidersRTS -logFile Logs/AssetImportWorker14.log -srvPort 58689 -job-worker-count 5 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: C:/Game Development/Unity/Projects/RaidersRTS C:/Game Development/Unity/Projects/RaidersRTS [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [2296] Target information: Player connection [2296] * "[IP] 192.168.86.197 [Port] 0 [Flags] 2 [Guid] 1398091946 [EditorId] 1398091946 [Version] 1048832 [Id] WindowsEditor(7,VM-Caleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [2296] Host joined multi-casting on [225.0.0.222:54997]... Player connection [2296] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 4.91 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.51f1 (01c3ff5872c5) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/RaidersRTS/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon HD 7800 Series (ID=0x6818) Vendor: ATI VRAM: 2027 MB Driver: 27.20.20913.2000 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56936 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll Registered in 0.026949 seconds. - Loaded All Assemblies, in 0.938 seconds Native extension for LinuxStandalone target not found [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for iOS target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 609 ms Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.466 seconds Domain Reload Profiling: 2395ms BeginReloadAssembly (342ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (75ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (127ms) LoadAllAssembliesAndSetupDomain (360ms) LoadAssemblies (336ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (350ms) TypeCache.Refresh (347ms) TypeCache.ScanAssembly (316ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (1467ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1361ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (904ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (117ms) ProcessInitializeOnLoadAttributes (224ms) ProcessInitializeOnLoadMethodAttributes (109ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.858 seconds Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins. Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.782 seconds Domain Reload Profiling: 3619ms BeginReloadAssembly (372ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (60ms) RebuildCommonClasses (71ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (89ms) LoadAllAssembliesAndSetupDomain (1280ms) LoadAssemblies (954ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (543ms) TypeCache.Refresh (393ms) TypeCache.ScanAssembly (356ms) BuildScriptInfoCaches (102ms) ResolveRequiredComponents (41ms) FinalizeReload (1783ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1375ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (76ms) SetLoadedEditorAssemblies (12ms) BeforeProcessingInitializeOnLoad (300ms) ProcessInitializeOnLoadAttributes (847ms) ProcessInitializeOnLoadMethodAttributes (115ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Refreshing native plugins compatible for Editor in 3.55 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 235 Unused Serialized files (Serialized files now loaded: 0) Unloading 6503 unused Assets / (6.8 MB). Loaded Objects now: 7208. Memory consumption went from 210.3 MB to 203.5 MB. Total: 20.114800 ms (FindLiveObjects: 1.775400 ms CreateObjectMapping: 1.221200 ms MarkObjects: 9.057300 ms DeleteObjects: 8.057600 ms) ======================================================================== Received Import Request. Time since last request: 61067.844211 seconds. path: Assets/Ian's Fire Pack Universal/_URP Specific/Materials/CandleStickURP.mat artifactKey: Guid(6a669ad9bcb6e494bbe9da4ff15ee83d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Ian's Fire Pack Universal/_URP Specific/Materials/CandleStickURP.mat using Guid(6a669ad9bcb6e494bbe9da4ff15ee83d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e2fcb1fa6b1084aef088acfc9a03b3c3') in 6.0484735 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. Time since last request: 0.000058 seconds. path: Assets/PixPlays/Components/Meshes/capsule_mesh.fbx artifactKey: Guid(41f1f8c152c81dd419a8aecb17133794) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/PixPlays/Components/Meshes/capsule_mesh.fbx using Guid(41f1f8c152c81dd419a8aecb17133794) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '23f67e56c20a86513ad95b0dc00a1f7d') in 4.6678328 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.710 seconds Refreshing native plugins compatible for Editor in 3.29 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.428 seconds Domain Reload Profiling: 3123ms BeginReloadAssembly (484ms) ExecutionOrderSort (0ms) DisableScriptedObjects (42ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (116ms) RebuildCommonClasses (70ms) RebuildNativeTypeToScriptingClass (27ms) initialDomainReloadingComplete (71ms) LoadAllAssembliesAndSetupDomain (1041ms) LoadAssemblies (909ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (347ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (301ms) ResolveRequiredComponents (27ms) FinalizeReload (1429ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1098ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (61ms) SetLoadedEditorAssemblies (7ms) BeforeProcessingInitializeOnLoad (285ms) ProcessInitializeOnLoadAttributes (614ms) ProcessInitializeOnLoadMethodAttributes (108ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (29ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.15 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 41 Unused Serialized files (Serialized files now loaded: 0) Unloading 6500 unused Assets / (7.0 MB). Loaded Objects now: 7289. Memory consumption went from 189.2 MB to 182.2 MB. Total: 18.583200 ms (FindLiveObjects: 1.854800 ms CreateObjectMapping: 1.339500 ms MarkObjects: 8.460900 ms DeleteObjects: 6.925900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.06 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6492 unused Assets / (6.7 MB). Loaded Objects now: 7289. Memory consumption went from 188.1 MB to 181.3 MB. Total: 18.431800 ms (FindLiveObjects: 1.620700 ms CreateObjectMapping: 1.193300 ms MarkObjects: 9.226900 ms DeleteObjects: 6.388600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.637 seconds Refreshing native plugins compatible for Editor in 3.19 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.404 seconds Domain Reload Profiling: 3029ms BeginReloadAssembly (415ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (89ms) RebuildCommonClasses (70ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (68ms) LoadAllAssembliesAndSetupDomain (1050ms) LoadAssemblies (886ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (360ms) TypeCache.Refresh (21ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (305ms) ResolveRequiredComponents (27ms) FinalizeReload (1405ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1097ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (63ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (311ms) ProcessInitializeOnLoadAttributes (590ms) ProcessInitializeOnLoadMethodAttributes (98ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (27ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.65 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6499 unused Assets / (7.0 MB). Loaded Objects now: 7291. Memory consumption went from 187.9 MB to 180.9 MB. Total: 17.666000 ms (FindLiveObjects: 1.759200 ms CreateObjectMapping: 1.274000 ms MarkObjects: 8.031100 ms DeleteObjects: 6.599000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.126 seconds Refreshing native plugins compatible for Editor in 3.60 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.787 seconds Domain Reload Profiling: 3898ms BeginReloadAssembly (455ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (94ms) RebuildCommonClasses (74ms) RebuildNativeTypeToScriptingClass (27ms) initialDomainReloadingComplete (78ms) LoadAllAssembliesAndSetupDomain (1476ms) LoadAssemblies (1332ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (373ms) TypeCache.Refresh (23ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (316ms) ResolveRequiredComponents (28ms) FinalizeReload (1788ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1396ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (68ms) SetLoadedEditorAssemblies (13ms) BeforeProcessingInitializeOnLoad (471ms) ProcessInitializeOnLoadAttributes (706ms) ProcessInitializeOnLoadMethodAttributes (113ms) AfterProcessingInitializeOnLoad (25ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (28ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.56 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6500 unused Assets / (6.6 MB). Loaded Objects now: 7294. Memory consumption went from 187.9 MB to 181.4 MB. Total: 17.777900 ms (FindLiveObjects: 1.657800 ms CreateObjectMapping: 1.174800 ms MarkObjects: 8.212300 ms DeleteObjects: 6.730200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.665 seconds Refreshing native plugins compatible for Editor in 3.76 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.468 seconds Domain Reload Profiling: 3118ms BeginReloadAssembly (435ms) ExecutionOrderSort (0ms) DisableScriptedObjects (17ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (87ms) RebuildCommonClasses (65ms) RebuildNativeTypeToScriptingClass (25ms) initialDomainReloadingComplete (74ms) LoadAllAssembliesAndSetupDomain (1050ms) LoadAssemblies (896ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (369ms) TypeCache.Refresh (16ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (312ms) ResolveRequiredComponents (35ms) FinalizeReload (1469ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1133ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (59ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (310ms) ProcessInitializeOnLoadAttributes (618ms) ProcessInitializeOnLoadMethodAttributes (112ms) AfterProcessingInitializeOnLoad (26ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (32ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.50 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6500 unused Assets / (7.1 MB). Loaded Objects now: 7296. Memory consumption went from 188.0 MB to 180.9 MB. Total: 18.789800 ms (FindLiveObjects: 2.146700 ms CreateObjectMapping: 1.525700 ms MarkObjects: 7.956900 ms DeleteObjects: 7.158200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.634 seconds Refreshing native plugins compatible for Editor in 3.16 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.425 seconds Domain Reload Profiling: 3045ms BeginReloadAssembly (432ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (102ms) RebuildCommonClasses (67ms) RebuildNativeTypeToScriptingClass (24ms) initialDomainReloadingComplete (68ms) LoadAllAssembliesAndSetupDomain (1028ms) LoadAssemblies (880ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (356ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (305ms) ResolveRequiredComponents (31ms) FinalizeReload (1426ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1125ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (64ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (303ms) ProcessInitializeOnLoadAttributes (611ms) ProcessInitializeOnLoadMethodAttributes (111ms) AfterProcessingInitializeOnLoad (26ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (30ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.68 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6500 unused Assets / (8.0 MB). Loaded Objects now: 7298. Memory consumption went from 188.0 MB to 180.0 MB. Total: 20.585900 ms (FindLiveObjects: 1.797400 ms CreateObjectMapping: 1.223300 ms MarkObjects: 8.464500 ms DeleteObjects: 9.098200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.726 seconds Refreshing native plugins compatible for Editor in 3.04 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.457 seconds Domain Reload Profiling: 3168ms BeginReloadAssembly (422ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (87ms) RebuildCommonClasses (64ms) RebuildNativeTypeToScriptingClass (26ms) initialDomainReloadingComplete (89ms) LoadAllAssembliesAndSetupDomain (1110ms) LoadAssemblies (919ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (398ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (351ms) ResolveRequiredComponents (28ms) FinalizeReload (1458ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1149ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (65ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (310ms) ProcessInitializeOnLoadAttributes (628ms) ProcessInitializeOnLoadMethodAttributes (109ms) AfterProcessingInitializeOnLoad (27ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (33ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 4.01 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6500 unused Assets / (7.4 MB). Loaded Objects now: 7300. Memory consumption went from 188.0 MB to 180.6 MB. Total: 18.843300 ms (FindLiveObjects: 1.787300 ms CreateObjectMapping: 1.152900 ms MarkObjects: 7.759700 ms DeleteObjects: 8.140700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 1578.463828 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/models/units/TT_RTS_Characters_customizable.FBX artifactKey: Guid(02ded044b8e0963439276550f50be6f9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/models/units/TT_RTS_Characters_customizable.FBX using Guid(02ded044b8e0963439276550f50be6f9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '383b628384599b084562279cfd32edd8') in 2.2005118 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1038 ======================================================================== Received Import Request. Time since last request: 8.685700 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/prefabs/banners/TT_Banner_Pink.prefab artifactKey: Guid(bbf3a916dbe7de041b4ae7bd9bd28138) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/prefabs/banners/TT_Banner_Pink.prefab using Guid(bbf3a916dbe7de041b4ae7bd9bd28138) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '120243ee1cb3c1d6826553deae03089b') in 2.8697907 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 45 ======================================================================== Received Import Request. Time since last request: 1.239057 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/prefabs/TT_Mounted_King.prefab artifactKey: Guid(a36479667d1b0f74bbd661b17c3f9476) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/prefabs/TT_Mounted_King.prefab using Guid(a36479667d1b0f74bbd661b17c3f9476) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cf238b072e0dfa725d6efa4631131650') in 0.0885974 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1155 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.030 seconds Refreshing native plugins compatible for Editor in 3.26 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.449 seconds Domain Reload Profiling: 3461ms BeginReloadAssembly (509ms) ExecutionOrderSort (0ms) DisableScriptedObjects (41ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (111ms) RebuildCommonClasses (66ms) RebuildNativeTypeToScriptingClass (24ms) initialDomainReloadingComplete (231ms) LoadAllAssembliesAndSetupDomain (1181ms) LoadAssemblies (1063ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (362ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (308ms) ResolveRequiredComponents (34ms) FinalizeReload (1449ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1132ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (69ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (303ms) ProcessInitializeOnLoadAttributes (620ms) ProcessInitializeOnLoadMethodAttributes (106ms) AfterProcessingInitializeOnLoad (25ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (29ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.81 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6500 unused Assets / (6.8 MB). Loaded Objects now: 7323. Memory consumption went from 198.0 MB to 191.3 MB. Total: 17.738900 ms (FindLiveObjects: 1.748900 ms CreateObjectMapping: 1.440800 ms MarkObjects: 7.956000 ms DeleteObjects: 6.590800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.748 seconds Refreshing native plugins compatible for Editor in 3.69 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.403 seconds Domain Reload Profiling: 3138ms BeginReloadAssembly (427ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (91ms) RebuildCommonClasses (76ms) RebuildNativeTypeToScriptingClass (28ms) initialDomainReloadingComplete (75ms) LoadAllAssembliesAndSetupDomain (1127ms) LoadAssemblies (934ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (405ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (354ms) ResolveRequiredComponents (31ms) FinalizeReload (1405ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1082ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (66ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (292ms) ProcessInitializeOnLoadAttributes (592ms) ProcessInitializeOnLoadMethodAttributes (98ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (28ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.53 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6500 unused Assets / (6.8 MB). Loaded Objects now: 7325. Memory consumption went from 197.9 MB to 191.1 MB. Total: 19.508500 ms (FindLiveObjects: 2.103600 ms CreateObjectMapping: 1.503800 ms MarkObjects: 8.080000 ms DeleteObjects: 7.818800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.643 seconds Refreshing native plugins compatible for Editor in 3.39 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.362 seconds Domain Reload Profiling: 2991ms BeginReloadAssembly (411ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (88ms) RebuildCommonClasses (70ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (70ms) LoadAllAssembliesAndSetupDomain (1054ms) LoadAssemblies (889ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (363ms) TypeCache.Refresh (23ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (309ms) ResolveRequiredComponents (26ms) FinalizeReload (1363ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1044ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (60ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (293ms) ProcessInitializeOnLoadAttributes (557ms) ProcessInitializeOnLoadMethodAttributes (103ms) AfterProcessingInitializeOnLoad (23ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (27ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.25 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6500 unused Assets / (6.9 MB). Loaded Objects now: 7327. Memory consumption went from 198.0 MB to 191.1 MB. Total: 16.864700 ms (FindLiveObjects: 1.979100 ms CreateObjectMapping: 1.283500 ms MarkObjects: 7.170000 ms DeleteObjects: 6.429600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.640 seconds Refreshing native plugins compatible for Editor in 3.00 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.537 seconds Domain Reload Profiling: 3163ms BeginReloadAssembly (412ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (88ms) RebuildCommonClasses (63ms) RebuildNativeTypeToScriptingClass (24ms) initialDomainReloadingComplete (67ms) LoadAllAssembliesAndSetupDomain (1059ms) LoadAssemblies (882ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (382ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (332ms) ResolveRequiredComponents (32ms) FinalizeReload (1539ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1196ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (67ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (331ms) ProcessInitializeOnLoadAttributes (652ms) ProcessInitializeOnLoadMethodAttributes (111ms) AfterProcessingInitializeOnLoad (25ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (36ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.51 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6500 unused Assets / (7.0 MB). Loaded Objects now: 7329. Memory consumption went from 198.0 MB to 191.0 MB. Total: 18.113800 ms (FindLiveObjects: 1.876800 ms CreateObjectMapping: 1.256800 ms MarkObjects: 7.693000 ms DeleteObjects: 7.285300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.682 seconds Refreshing native plugins compatible for Editor in 3.43 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.435 seconds Domain Reload Profiling: 3102ms BeginReloadAssembly (414ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (92ms) RebuildCommonClasses (72ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (75ms) LoadAllAssembliesAndSetupDomain (1083ms) LoadAssemblies (909ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (374ms) TypeCache.Refresh (25ms) TypeCache.ScanAssembly (5ms) BuildScriptInfoCaches (317ms) ResolveRequiredComponents (27ms) FinalizeReload (1436ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1130ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (59ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (314ms) ProcessInitializeOnLoadAttributes (620ms) ProcessInitializeOnLoadMethodAttributes (105ms) AfterProcessingInitializeOnLoad (23ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (29ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.83 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6500 unused Assets / (6.9 MB). Loaded Objects now: 7331. Memory consumption went from 198.1 MB to 191.2 MB. Total: 18.672800 ms (FindLiveObjects: 1.948300 ms CreateObjectMapping: 1.266500 ms MarkObjects: 8.682000 ms DeleteObjects: 6.773600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.667 seconds Refreshing native plugins compatible for Editor in 2.93 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.475 seconds Domain Reload Profiling: 3129ms BeginReloadAssembly (457ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (96ms) RebuildCommonClasses (65ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (65ms) LoadAllAssembliesAndSetupDomain (1044ms) LoadAssemblies (909ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (364ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (312ms) ResolveRequiredComponents (32ms) FinalizeReload (1476ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1156ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (64ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (321ms) ProcessInitializeOnLoadAttributes (625ms) ProcessInitializeOnLoadMethodAttributes (110ms) AfterProcessingInitializeOnLoad (26ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (29ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.60 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6500 unused Assets / (6.8 MB). Loaded Objects now: 7333. Memory consumption went from 198.1 MB to 191.3 MB. Total: 17.627100 ms (FindLiveObjects: 1.691500 ms CreateObjectMapping: 1.218400 ms MarkObjects: 7.764100 ms DeleteObjects: 6.951100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.659 seconds Refreshing native plugins compatible for Editor in 3.01 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.634 seconds Domain Reload Profiling: 3280ms BeginReloadAssembly (425ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (99ms) RebuildCommonClasses (65ms) RebuildNativeTypeToScriptingClass (24ms) initialDomainReloadingComplete (69ms) LoadAllAssembliesAndSetupDomain (1061ms) LoadAssemblies (881ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (384ms) TypeCache.Refresh (26ms) TypeCache.ScanAssembly (5ms) BuildScriptInfoCaches (323ms) ResolveRequiredComponents (28ms) FinalizeReload (1635ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1320ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (66ms) SetLoadedEditorAssemblies (15ms) BeforeProcessingInitializeOnLoad (326ms) ProcessInitializeOnLoadAttributes (640ms) ProcessInitializeOnLoadMethodAttributes (248ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (31ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.23 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (6.9 MB). Loaded Objects now: 7336. Memory consumption went from 198.1 MB to 191.2 MB. Total: 18.241300 ms (FindLiveObjects: 1.987100 ms CreateObjectMapping: 1.574400 ms MarkObjects: 7.874400 ms DeleteObjects: 6.802500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.725 seconds Refreshing native plugins compatible for Editor in 7.80 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.526 seconds Domain Reload Profiling: 3233ms BeginReloadAssembly (427ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (85ms) RebuildCommonClasses (77ms) RebuildNativeTypeToScriptingClass (25ms) initialDomainReloadingComplete (73ms) LoadAllAssembliesAndSetupDomain (1102ms) LoadAssemblies (934ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (386ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (336ms) ResolveRequiredComponents (30ms) FinalizeReload (1528ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1192ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (65ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (360ms) ProcessInitializeOnLoadAttributes (624ms) ProcessInitializeOnLoadMethodAttributes (109ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (29ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.52 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (7.0 MB). Loaded Objects now: 7338. Memory consumption went from 198.2 MB to 191.1 MB. Total: 18.436700 ms (FindLiveObjects: 1.791500 ms CreateObjectMapping: 1.747900 ms MarkObjects: 7.524800 ms DeleteObjects: 7.370600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.605 seconds Refreshing native plugins compatible for Editor in 4.16 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.429 seconds Domain Reload Profiling: 3019ms BeginReloadAssembly (413ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (98ms) RebuildCommonClasses (65ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (69ms) LoadAllAssembliesAndSetupDomain (1018ms) LoadAssemblies (866ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (342ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (291ms) ResolveRequiredComponents (31ms) FinalizeReload (1430ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1104ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (62ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (296ms) ProcessInitializeOnLoadAttributes (605ms) ProcessInitializeOnLoadMethodAttributes (108ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (30ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.32 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (7.1 MB). Loaded Objects now: 7340. Memory consumption went from 198.2 MB to 191.1 MB. Total: 18.162300 ms (FindLiveObjects: 1.680200 ms CreateObjectMapping: 1.222100 ms MarkObjects: 7.153200 ms DeleteObjects: 8.104600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.625 seconds Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.406 seconds Domain Reload Profiling: 3018ms BeginReloadAssembly (416ms) ExecutionOrderSort (0ms) DisableScriptedObjects (14ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (93ms) RebuildCommonClasses (72ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (68ms) LoadAllAssembliesAndSetupDomain (1033ms) LoadAssemblies (884ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (349ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (304ms) ResolveRequiredComponents (26ms) FinalizeReload (1407ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1092ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (61ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (299ms) ProcessInitializeOnLoadAttributes (595ms) ProcessInitializeOnLoadMethodAttributes (105ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (34ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.56 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (6.9 MB). Loaded Objects now: 7342. Memory consumption went from 198.2 MB to 191.3 MB. Total: 17.608700 ms (FindLiveObjects: 1.743700 ms CreateObjectMapping: 1.369700 ms MarkObjects: 7.641900 ms DeleteObjects: 6.851000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.639 seconds Refreshing native plugins compatible for Editor in 3.04 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.400 seconds Domain Reload Profiling: 3025ms BeginReloadAssembly (410ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (80ms) RebuildCommonClasses (64ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (67ms) LoadAllAssembliesAndSetupDomain (1060ms) LoadAssemblies (899ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (369ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (320ms) ResolveRequiredComponents (31ms) FinalizeReload (1401ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1091ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (60ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (283ms) ProcessInitializeOnLoadAttributes (615ms) ProcessInitializeOnLoadMethodAttributes (101ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (30ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.59 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (6.9 MB). Loaded Objects now: 7344. Memory consumption went from 198.3 MB to 191.4 MB. Total: 18.863800 ms (FindLiveObjects: 2.093700 ms CreateObjectMapping: 1.290500 ms MarkObjects: 8.579500 ms DeleteObjects: 6.897200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.623 seconds Refreshing native plugins compatible for Editor in 3.26 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.399 seconds Domain Reload Profiling: 3007ms BeginReloadAssembly (416ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (84ms) RebuildCommonClasses (70ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (69ms) LoadAllAssembliesAndSetupDomain (1029ms) LoadAssemblies (886ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (347ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (302ms) ResolveRequiredComponents (26ms) FinalizeReload (1400ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1084ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (59ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (282ms) ProcessInitializeOnLoadAttributes (609ms) ProcessInitializeOnLoadMethodAttributes (98ms) AfterProcessingInitializeOnLoad (26ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (29ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.52 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (7.2 MB). Loaded Objects now: 7346. Memory consumption went from 198.3 MB to 191.0 MB. Total: 21.363200 ms (FindLiveObjects: 1.958200 ms CreateObjectMapping: 1.205300 ms MarkObjects: 8.173000 ms DeleteObjects: 10.024600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.629 seconds Refreshing native plugins compatible for Editor in 3.19 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.405 seconds Domain Reload Profiling: 3018ms BeginReloadAssembly (421ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (93ms) RebuildCommonClasses (66ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (68ms) LoadAllAssembliesAndSetupDomain (1035ms) LoadAssemblies (893ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (347ms) TypeCache.Refresh (16ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (293ms) ResolveRequiredComponents (32ms) FinalizeReload (1405ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1097ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (70ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (298ms) ProcessInitializeOnLoadAttributes (596ms) ProcessInitializeOnLoadMethodAttributes (97ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (29ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.57 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (7.1 MB). Loaded Objects now: 7348. Memory consumption went from 198.3 MB to 191.3 MB. Total: 19.150000 ms (FindLiveObjects: 1.816600 ms CreateObjectMapping: 1.388200 ms MarkObjects: 8.219200 ms DeleteObjects: 7.723900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.601 seconds Refreshing native plugins compatible for Editor in 3.19 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.414 seconds Domain Reload Profiling: 3000ms BeginReloadAssembly (408ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (81ms) RebuildCommonClasses (65ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (65ms) LoadAllAssembliesAndSetupDomain (1025ms) LoadAssemblies (889ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (345ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (300ms) ResolveRequiredComponents (27ms) FinalizeReload (1415ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1112ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (64ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (294ms) ProcessInitializeOnLoadAttributes (607ms) ProcessInitializeOnLoadMethodAttributes (112ms) AfterProcessingInitializeOnLoad (27ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (29ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.83 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (7.2 MB). Loaded Objects now: 7350. Memory consumption went from 198.4 MB to 191.2 MB. Total: 19.086400 ms (FindLiveObjects: 1.756300 ms CreateObjectMapping: 1.912000 ms MarkObjects: 7.892700 ms DeleteObjects: 7.523300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.623 seconds Refreshing native plugins compatible for Editor in 3.39 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.393 seconds Domain Reload Profiling: 3003ms BeginReloadAssembly (397ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (83ms) RebuildCommonClasses (64ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (67ms) LoadAllAssembliesAndSetupDomain (1059ms) LoadAssemblies (880ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (371ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (316ms) ResolveRequiredComponents (34ms) FinalizeReload (1394ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1078ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (62ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (296ms) ProcessInitializeOnLoadAttributes (586ms) ProcessInitializeOnLoadMethodAttributes (100ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (32ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.70 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (7.0 MB). Loaded Objects now: 7352. Memory consumption went from 198.4 MB to 191.4 MB. Total: 18.682500 ms (FindLiveObjects: 2.006900 ms CreateObjectMapping: 1.673700 ms MarkObjects: 7.874000 ms DeleteObjects: 7.125300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.755 seconds Refreshing native plugins compatible for Editor in 3.32 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.403 seconds Domain Reload Profiling: 3143ms BeginReloadAssembly (494ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (90ms) RebuildCommonClasses (71ms) RebuildNativeTypeToScriptingClass (25ms) initialDomainReloadingComplete (73ms) LoadAllAssembliesAndSetupDomain (1078ms) LoadAssemblies (974ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (375ms) TypeCache.Refresh (25ms) TypeCache.ScanAssembly (5ms) BuildScriptInfoCaches (316ms) ResolveRequiredComponents (28ms) FinalizeReload (1404ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1096ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (58ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (310ms) ProcessInitializeOnLoadAttributes (597ms) ProcessInitializeOnLoadMethodAttributes (95ms) AfterProcessingInitializeOnLoad (28ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (27ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.65 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (6.7 MB). Loaded Objects now: 7354. Memory consumption went from 198.4 MB to 191.7 MB. Total: 17.892200 ms (FindLiveObjects: 1.725400 ms CreateObjectMapping: 1.249200 ms MarkObjects: 7.959900 ms DeleteObjects: 6.954900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.621 seconds Refreshing native plugins compatible for Editor in 3.19 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.422 seconds Domain Reload Profiling: 3027ms BeginReloadAssembly (425ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (81ms) RebuildCommonClasses (67ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (73ms) LoadAllAssembliesAndSetupDomain (1017ms) LoadAssemblies (890ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (343ms) TypeCache.Refresh (15ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (294ms) ResolveRequiredComponents (28ms) FinalizeReload (1423ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1109ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (64ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (290ms) ProcessInitializeOnLoadAttributes (609ms) ProcessInitializeOnLoadMethodAttributes (113ms) AfterProcessingInitializeOnLoad (23ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (27ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.36 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (7.2 MB). Loaded Objects now: 7356. Memory consumption went from 198.5 MB to 191.2 MB. Total: 18.777700 ms (FindLiveObjects: 2.007800 ms CreateObjectMapping: 1.596700 ms MarkObjects: 7.833900 ms DeleteObjects: 7.337200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.640 seconds Refreshing native plugins compatible for Editor in 2.80 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.370 seconds Domain Reload Profiling: 2995ms BeginReloadAssembly (402ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (86ms) RebuildCommonClasses (71ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (72ms) LoadAllAssembliesAndSetupDomain (1056ms) LoadAssemblies (893ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (357ms) TypeCache.Refresh (21ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (300ms) ResolveRequiredComponents (30ms) FinalizeReload (1371ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1066ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (61ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (294ms) ProcessInitializeOnLoadAttributes (586ms) ProcessInitializeOnLoadMethodAttributes (94ms) AfterProcessingInitializeOnLoad (22ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (27ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.08 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (6.8 MB). Loaded Objects now: 7358. Memory consumption went from 198.5 MB to 191.7 MB. Total: 18.091000 ms (FindLiveObjects: 2.010200 ms CreateObjectMapping: 1.304400 ms MarkObjects: 7.794800 ms DeleteObjects: 6.979300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.583 seconds Refreshing native plugins compatible for Editor in 3.63 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.378 seconds Domain Reload Profiling: 2948ms BeginReloadAssembly (403ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (83ms) RebuildCommonClasses (68ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (70ms) LoadAllAssembliesAndSetupDomain (1005ms) LoadAssemblies (865ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (339ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (293ms) ResolveRequiredComponents (26ms) FinalizeReload (1379ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1076ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (63ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (282ms) ProcessInitializeOnLoadAttributes (586ms) ProcessInitializeOnLoadMethodAttributes (103ms) AfterProcessingInitializeOnLoad (33ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (27ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.55 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (7.2 MB). Loaded Objects now: 7360. Memory consumption went from 198.5 MB to 191.3 MB. Total: 19.291000 ms (FindLiveObjects: 1.981800 ms CreateObjectMapping: 1.452700 ms MarkObjects: 8.319300 ms DeleteObjects: 7.535200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.603 seconds Refreshing native plugins compatible for Editor in 4.06 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.394 seconds Domain Reload Profiling: 2983ms BeginReloadAssembly (398ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (80ms) RebuildCommonClasses (65ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (68ms) LoadAllAssembliesAndSetupDomain (1035ms) LoadAssemblies (881ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (351ms) TypeCache.Refresh (15ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (296ms) ResolveRequiredComponents (33ms) FinalizeReload (1395ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1086ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (65ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (298ms) ProcessInitializeOnLoadAttributes (595ms) ProcessInitializeOnLoadMethodAttributes (96ms) AfterProcessingInitializeOnLoad (22ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (27ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.26 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (7.1 MB). Loaded Objects now: 7362. Memory consumption went from 198.6 MB to 191.4 MB. Total: 17.945500 ms (FindLiveObjects: 1.704300 ms CreateObjectMapping: 1.237600 ms MarkObjects: 7.733900 ms DeleteObjects: 7.267300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.633 seconds Refreshing native plugins compatible for Editor in 3.14 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.391 seconds Domain Reload Profiling: 3010ms BeginReloadAssembly (423ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (91ms) RebuildCommonClasses (64ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (69ms) LoadAllAssembliesAndSetupDomain (1039ms) LoadAssemblies (889ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (346ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (296ms) ResolveRequiredComponents (31ms) FinalizeReload (1392ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1076ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (61ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (298ms) ProcessInitializeOnLoadAttributes (591ms) ProcessInitializeOnLoadMethodAttributes (91ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (30ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.57 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (7.0 MB). Loaded Objects now: 7364. Memory consumption went from 198.6 MB to 191.6 MB. Total: 19.856400 ms (FindLiveObjects: 2.266300 ms CreateObjectMapping: 1.602600 ms MarkObjects: 8.694300 ms DeleteObjects: 7.290400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.762 seconds Refreshing native plugins compatible for Editor in 3.40 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.553 seconds Domain Reload Profiling: 3296ms BeginReloadAssembly (438ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (90ms) RebuildCommonClasses (68ms) RebuildNativeTypeToScriptingClass (25ms) initialDomainReloadingComplete (76ms) LoadAllAssembliesAndSetupDomain (1135ms) LoadAssemblies (969ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (381ms) TypeCache.Refresh (21ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (327ms) ResolveRequiredComponents (28ms) FinalizeReload (1554ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1224ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (72ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (339ms) ProcessInitializeOnLoadAttributes (665ms) ProcessInitializeOnLoadMethodAttributes (113ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (28ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 4.01 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (7.0 MB). Loaded Objects now: 7366. Memory consumption went from 198.7 MB to 191.6 MB. Total: 19.737800 ms (FindLiveObjects: 1.984800 ms CreateObjectMapping: 1.291000 ms MarkObjects: 7.659400 ms DeleteObjects: 8.800100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.843 seconds Refreshing native plugins compatible for Editor in 3.22 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.452 seconds Domain Reload Profiling: 3284ms BeginReloadAssembly (414ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (83ms) RebuildCommonClasses (68ms) RebuildNativeTypeToScriptingClass (24ms) initialDomainReloadingComplete (86ms) LoadAllAssembliesAndSetupDomain (1239ms) LoadAssemblies (977ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (468ms) TypeCache.Refresh (21ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (407ms) ResolveRequiredComponents (34ms) FinalizeReload (1453ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1121ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (61ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (303ms) ProcessInitializeOnLoadAttributes (614ms) ProcessInitializeOnLoadMethodAttributes (106ms) AfterProcessingInitializeOnLoad (27ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (28ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 4.35 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (6.8 MB). Loaded Objects now: 7368. Memory consumption went from 198.7 MB to 191.9 MB. Total: 19.181800 ms (FindLiveObjects: 2.016800 ms CreateObjectMapping: 1.865000 ms MarkObjects: 7.964700 ms DeleteObjects: 7.332800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.689 seconds Refreshing native plugins compatible for Editor in 3.28 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.484 seconds Domain Reload Profiling: 3159ms BeginReloadAssembly (419ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (87ms) RebuildCommonClasses (67ms) RebuildNativeTypeToScriptingClass (24ms) initialDomainReloadingComplete (69ms) LoadAllAssembliesAndSetupDomain (1097ms) LoadAssemblies (936ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (370ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (320ms) ResolveRequiredComponents (28ms) FinalizeReload (1485ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1160ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (65ms) SetLoadedEditorAssemblies (11ms) BeforeProcessingInitializeOnLoad (311ms) ProcessInitializeOnLoadAttributes (612ms) ProcessInitializeOnLoadMethodAttributes (136ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (32ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.56 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (7.1 MB). Loaded Objects now: 7370. Memory consumption went from 198.7 MB to 191.6 MB. Total: 19.500100 ms (FindLiveObjects: 1.779000 ms CreateObjectMapping: 1.211800 ms MarkObjects: 8.766000 ms DeleteObjects: 7.739900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.771 seconds Refreshing native plugins compatible for Editor in 3.20 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.565 seconds Domain Reload Profiling: 3322ms BeginReloadAssembly (443ms) ExecutionOrderSort (0ms) DisableScriptedObjects (14ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (93ms) RebuildCommonClasses (67ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (68ms) LoadAllAssembliesAndSetupDomain (1156ms) LoadAssemblies (955ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (412ms) TypeCache.Refresh (23ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (345ms) ResolveRequiredComponents (37ms) FinalizeReload (1566ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1198ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (64ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (307ms) ProcessInitializeOnLoadAttributes (670ms) ProcessInitializeOnLoadMethodAttributes (121ms) AfterProcessingInitializeOnLoad (25ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (30ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.11 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (6.9 MB). Loaded Objects now: 7372. Memory consumption went from 198.8 MB to 191.9 MB. Total: 17.459600 ms (FindLiveObjects: 1.733100 ms CreateObjectMapping: 1.190800 ms MarkObjects: 7.670900 ms DeleteObjects: 6.861900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.782 seconds Refreshing native plugins compatible for Editor in 3.25 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.603 seconds Domain Reload Profiling: 3368ms BeginReloadAssembly (416ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (78ms) RebuildCommonClasses (83ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (78ms) LoadAllAssembliesAndSetupDomain (1164ms) LoadAssemblies (964ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (409ms) TypeCache.Refresh (17ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (352ms) ResolveRequiredComponents (33ms) FinalizeReload (1604ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1195ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (66ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (350ms) ProcessInitializeOnLoadAttributes (618ms) ProcessInitializeOnLoadMethodAttributes (122ms) AfterProcessingInitializeOnLoad (28ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (39ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.31 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6501 unused Assets / (7.1 MB). Loaded Objects now: 7374. Memory consumption went from 198.8 MB to 191.6 MB. Total: 18.599500 ms (FindLiveObjects: 1.701700 ms CreateObjectMapping: 1.679600 ms MarkObjects: 7.751200 ms DeleteObjects: 7.464900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 4.112 seconds Refreshing native plugins compatible for Editor in 2.89 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.417 seconds Domain Reload Profiling: 5510ms BeginReloadAssembly (465ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (99ms) RebuildCommonClasses (69ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (94ms) LoadAllAssembliesAndSetupDomain (3440ms) LoadAssemblies (3262ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (405ms) TypeCache.Refresh (22ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (341ms) ResolveRequiredComponents (36ms) FinalizeReload (1418ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1103ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (58ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (321ms) ProcessInitializeOnLoadAttributes (594ms) ProcessInitializeOnLoadMethodAttributes (96ms) AfterProcessingInitializeOnLoad (22ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (30ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.83 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6502 unused Assets / (6.9 MB). Loaded Objects now: 7377. Memory consumption went from 198.8 MB to 191.9 MB. Total: 18.178300 ms (FindLiveObjects: 1.806800 ms CreateObjectMapping: 1.265300 ms MarkObjects: 8.034900 ms DeleteObjects: 7.068700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 8624.724399 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/models/extras/banners/animation/banner_idle_A.FBX artifactKey: Guid(a1292a486ece3904f9ab94c5b2d3b1dc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/models/extras/banners/animation/banner_idle_A.FBX using Guid(a1292a486ece3904f9ab94c5b2d3b1dc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '16019f1b578a108de96493b27de19c9f') in 0.0972154 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15 ======================================================================== Received Import Request. Time since last request: 0.000043 seconds. path: Assets/Plugins/RaycastPro/_Demo/_Prefabs/Basement.prefab artifactKey: Guid(512de7c1216f9b64baf8b32fe528fcdf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/RaycastPro/_Demo/_Prefabs/Basement.prefab using Guid(512de7c1216f9b64baf8b32fe528fcdf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '56e0df94d2e9e569dacc9a5494ba9a80') in 6.1987693 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 99 ======================================================================== Received Import Request. Time since last request: 0.000070 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_cavalry/cavalry/cavalry_02_walk.FBX artifactKey: Guid(eb7de86d67ebbf549b7e492e517acbac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_cavalry/cavalry/cavalry_02_walk.FBX using Guid(eb7de86d67ebbf549b7e492e517acbac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dfbd3052633e3c344646e166f3a4dcdb') in 0.0104326 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 101 ======================================================================== Received Import Request. Time since last request: 0.000053 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_cavalry/cavalry_archer/cav_archer_02_walk_rm.FBX artifactKey: Guid(35c3577e6971969448b2814d4445cc8d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_cavalry/cavalry_archer/cav_archer_02_walk_rm.FBX using Guid(35c3577e6971969448b2814d4445cc8d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '35961c68d748fe9515b43e5fa352ff0c') in 0.0089102 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 101 ======================================================================== Received Import Request. Time since last request: 0.000052 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Crossbow/crossbow_03_run.FBX artifactKey: Guid(c0a7f439d36e0dc49953995b2751d8ac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Crossbow/crossbow_03_run.FBX using Guid(c0a7f439d36e0dc49953995b2751d8ac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '908061fbdb106ed0acbd1c9eec148d17') in 0.0066288 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49 ======================================================================== Received Import Request. Time since last request: 0.000066 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/models/extras/backstuff/Back_Wood.FBX artifactKey: Guid(e3312162e22d94b48b76cdb244148643) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/models/extras/backstuff/Back_Wood.FBX using Guid(e3312162e22d94b48b76cdb244148643) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cc652c330c2f60d9226c7466a35ab2e6') in 0.0863155 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10 ======================================================================== Received Import Request. Time since last request: 0.000049 seconds. path: Assets/Prefabs/Units/Worker.prefab artifactKey: Guid(a5e32ff837ff0c74d9861612d25f6d45) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Prefabs/Units/Worker.prefab using Guid(a5e32ff837ff0c74d9861612d25f6d45) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4de44c538ec132f271afca3b6a2b8cef') in 0.1575959 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1099 ======================================================================== Received Import Request. Time since last request: 0.000092 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Crossbow/crossbow_02_walk_rm.FBX artifactKey: Guid(ffb02497abfd563468b1f95ed33b780d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Crossbow/crossbow_02_walk_rm.FBX using Guid(ffb02497abfd563468b1f95ed33b780d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '34877dab24d62e2b7218110fc8651f14') in 0.0082078 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49 ======================================================================== Received Import Request. Time since last request: 0.000071 seconds. path: Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/astronaut_teddy.prefab artifactKey: Guid(5fdab595583a55c4482d54ea4285f6d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/astronaut_teddy.prefab using Guid(5fdab595583a55c4482d54ea4285f6d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ad2d495472c7fce658e1fcd415636e14') in 4.4900892 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 327 ======================================================================== Received Import Request. Time since last request: 0.000063 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_machines/Ballista/ballista_05_death.FBX artifactKey: Guid(e86e6170c5032b54ab2d3cd73dd4d00a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_machines/Ballista/ballista_05_death.FBX using Guid(e86e6170c5032b54ab2d3cd73dd4d00a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6d73d2877a651ae56dd159425884171b') in 0.0071973 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 35 ======================================================================== Received Import Request. Time since last request: 0.000075 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_machines/Ballista/ballista_01_idle.FBX artifactKey: Guid(fd562e307074c904fa72d08e1593294d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_machines/Ballista/ballista_01_idle.FBX using Guid(fd562e307074c904fa72d08e1593294d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '962ff0049ec65c416e1dfd8ab704b096') in 0.0070621 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 35 ======================================================================== Received Import Request. Time since last request: 0.000049 seconds. path: Assets/Okitoki Games/EasyTalk/Prefabs/Dialogue Displays/Screenspace/Dialogue_UI_Directional_Arrow_Short.prefab artifactKey: Guid(bb3e9754f03f5b747a53803439d3b544) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Prefabs/Dialogue Displays/Screenspace/Dialogue_UI_Directional_Arrow_Short.prefab using Guid(bb3e9754f03f5b747a53803439d3b544) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a6b3b09d6cf10f0e20a2cd0274ed072b') in 2.2280047 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 430 ======================================================================== Received Import Request. Time since last request: 0.000062 seconds. path: Assets/PixPlays/Components/Meshes/blast_mesh.obj artifactKey: Guid(ec82a6f2930b5854c9ee6f862859ac26) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/PixPlays/Components/Meshes/blast_mesh.obj using Guid(ec82a6f2930b5854c9ee6f862859ac26) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '65213eb70436c9a5e0e5cc7bb7563b61') in 0.0718391 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10 ======================================================================== Received Import Request. Time since last request: 0.000063 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Crossbow/crossbow_06_death_A.FBX artifactKey: Guid(5594dc56c906c484c949eb6fbd1bddb3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Crossbow/crossbow_06_death_A.FBX using Guid(5594dc56c906c484c949eb6fbd1bddb3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'fd6ff4dc1ba1b7bed8315e623bb4cf90') in 0.0080656 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49 ======================================================================== Received Import Request. Time since last request: 0.000067 seconds. path: Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/astronaut.prefab artifactKey: Guid(598462dea0af84a47b16a3de2412cb62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/astronaut.prefab using Guid(598462dea0af84a47b16a3de2412cb62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd10cbc8b2ce8f198cf888ce441b79393') in 1.0631288 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 435 ======================================================================== Received Import Request. Time since last request: 0.000054 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_cavalry/cavalry_crossbow/cav_crossbow_06_death_B.FBX artifactKey: Guid(4cb5b65d5a4d98e4bb92fc9ee6143da6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_cavalry/cavalry_crossbow/cav_crossbow_06_death_B.FBX using Guid(4cb5b65d5a4d98e4bb92fc9ee6143da6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dad6ee3376476b6e6daff672ea7b8329') in 0.0104511 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 101 ======================================================================== Received Import Request. Time since last request: 0.000072 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_machines/Ballista/ballista_04_damage.FBX artifactKey: Guid(a51dacdb18ccedf439e13c115d0a8eb6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_machines/Ballista/ballista_04_damage.FBX using Guid(a51dacdb18ccedf439e13c115d0a8eb6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '66ab254649e51148d5970e7f0f04a5b0') in 0.0063148 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 35 ======================================================================== Received Import Request. Time since last request: 0.000048 seconds. path: Assets/Okitoki Games/EasyTalk/Prefabs/Dialogue Displays/Screenspace/Dialogue_UI_ListRow_BottomHorizontal_External_Center.prefab artifactKey: Guid(5b77c8538e6d5f94a886ac5eb0d740ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Prefabs/Dialogue Displays/Screenspace/Dialogue_UI_ListRow_BottomHorizontal_External_Center.prefab using Guid(5b77c8538e6d5f94a886ac5eb0d740ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cb6a721eb46010bee0297726a1d055cc') in 1.037837 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 346 ======================================================================== Received Import Request. Time since last request: 0.000065 seconds. path: Assets/Plugins/RaycastPro/_Demo/_Bullets/Black_Trail.prefab artifactKey: Guid(8a2e75f9e4f5487428c1122226f13e6a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Plugins/RaycastPro/_Demo/_Bullets/Black_Trail.prefab using Guid(8a2e75f9e4f5487428c1122226f13e6a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6474212ff47bbf8e0e00ea214f24dad2') in 0.0255831 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. Time since last request: 0.000073 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_cavalry/cavalry_spear_B/cav_spear_B_02_walk_rm.FBX artifactKey: Guid(38a60083075ae2b44b420cac2778c38c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_cavalry/cavalry_spear_B/cav_spear_B_02_walk_rm.FBX using Guid(38a60083075ae2b44b420cac2778c38c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '536a719d17cea7315d725c6e9c6aeb61') in 0.0097872 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 101 ======================================================================== Received Import Request. Time since last request: 0.000046 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Crossbow/crossbow_02_walk.FBX artifactKey: Guid(316cc6ef3a1e10943a72749db1cca41c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Crossbow/crossbow_02_walk.FBX using Guid(316cc6ef3a1e10943a72749db1cca41c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '986bd578a98a54fc0657b42bf82f04bd') in 0.0070011 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49 ======================================================================== Received Import Request. Time since last request: 0.000049 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_cavalry/cavalry_staff/cav_staff_02_walk.FBX artifactKey: Guid(c953106898807cb4e87aeae41b730965) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_cavalry/cavalry_staff/cav_staff_02_walk.FBX using Guid(c953106898807cb4e87aeae41b730965) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c425d75a2f47cd96f393b6c5a20cb5b3') in 0.0085102 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 101 ======================================================================== Received Import Request. Time since last request: 0.000064 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Crossbow/crossbow_04_attack_A.FBX artifactKey: Guid(7317e24a1d1d4574a95226a1347804e0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Crossbow/crossbow_04_attack_A.FBX using Guid(7317e24a1d1d4574a95226a1347804e0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '77afc982a563cf5da48dfc367f261d14') in 0.0072174 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49 ======================================================================== Received Import Request. Time since last request: 0.000051 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Archer/archer_04_attack_B.FBX artifactKey: Guid(5142e855d0214a64fa6432eafc50a2d0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Archer/archer_04_attack_B.FBX using Guid(5142e855d0214a64fa6432eafc50a2d0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '014496af247e2ab2d68d1529dcd1eb80') in 0.0095822 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49 ======================================================================== Received Import Request. Time since last request: 0.000049 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Archer/archer_05_damage.FBX artifactKey: Guid(0a4e8acfb75e3654db0973b4d502fdee) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Archer/archer_05_damage.FBX using Guid(0a4e8acfb75e3654db0973b4d502fdee) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5a351bebca67865ba85f15b2e9d36c5a') in 0.0075877 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49 ======================================================================== Received Import Request. Time since last request: 0.000064 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Crossbow/crossbow_04_attack_B.FBX artifactKey: Guid(d554182a93d4d6046a331e713c5705b2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Crossbow/crossbow_04_attack_B.FBX using Guid(d554182a93d4d6046a331e713c5705b2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd5a16bfc1a65f7bc683b8a11a0c84814') in 0.0075002 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49 ======================================================================== Received Import Request. Time since last request: 0.000044 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Archer/archer_01_idle.FBX artifactKey: Guid(0527e149cc2c97f4d8400a454a21e9d6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_infantry/Archer/archer_01_idle.FBX using Guid(0527e149cc2c97f4d8400a454a21e9d6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'fec0b10eb934b53112906fe3399978d5') in 0.0070095 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49 ======================================================================== Received Import Request. Time since last request: 0.000049 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/models/extras/banners/animation/banner_deploy.FBX artifactKey: Guid(e6bbd5ab23f75844481592ee8eb56ec9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/models/extras/banners/animation/banner_deploy.FBX using Guid(e6bbd5ab23f75844481592ee8eb56ec9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ce384912e7ed5ae22b36ec4c8a9ffac4') in 0.0060562 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15 ======================================================================== Received Import Request. Time since last request: 0.000060 seconds. path: Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/astronaut_jimmy.prefab artifactKey: Guid(223bdd4ac0df2c2439a0c4424fd60d77) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Demo/demo1/Characters/astronaut_jimmy.prefab using Guid(223bdd4ac0df2c2439a0c4424fd60d77) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '63658134d1aa9f2929b935b394109006') in 0.157652 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 327 ======================================================================== Received Import Request. Time since last request: 0.000049 seconds. path: Assets/GabrielAguiarProductions/UniqueMarkersPointersVol_1/Prefabs/HUDMarkers/vfx_AxeIcon01.prefab artifactKey: Guid(aa305402f9350da4fa21bd086fe567a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/GabrielAguiarProductions/UniqueMarkersPointersVol_1/Prefabs/HUDMarkers/vfx_AxeIcon01.prefab using Guid(aa305402f9350da4fa21bd086fe567a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '99ed32c298912d8a478aa18090903598') in 0.2058066 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34 ======================================================================== Received Import Request. Time since last request: 0.000065 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_cavalry/cavalry_crossbow/cav_crossbow_02_walk.FBX artifactKey: Guid(383ed247b67c9c44a8c882a777853ee7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/animation/animation_cavalry/cavalry_crossbow/cav_crossbow_02_walk.FBX using Guid(383ed247b67c9c44a8c882a777853ee7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2402b6f70303d5605b56bcd25ce4c9e6') in 0.0083983 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 101 ======================================================================== Received Import Request. Time since last request: 0.000056 seconds. path: Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/FX/meshes/FX_wreck_D.FBX artifactKey: Guid(9ffff138dd178624cb64e37ac66baa31) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ToonyTinyPeople/TT_RTS/TT_RTS_Standard/FX/meshes/FX_wreck_D.FBX using Guid(9ffff138dd178624cb64e37ac66baa31) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5e671a10de97c3992808c20835aa5ff2') in 0.0378867 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10 ======================================================================== Received Import Request. Time since last request: 0.000058 seconds. path: Assets/Okitoki Games/EasyTalk/Prefabs/Dialogue Displays/Screenspace/Dialogue_UI_ListRow_BottomHorizontal_Internal_Left.prefab artifactKey: Guid(30da63e878742024cba3478960d58592) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Prefabs/Dialogue Displays/Screenspace/Dialogue_UI_ListRow_BottomHorizontal_Internal_Left.prefab using Guid(30da63e878742024cba3478960d58592) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3de60e8c5bd0360937956382b8e7b8f8') in 1.0441321 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 346 ======================================================================== Received Import Request. Time since last request: 0.000067 seconds. path: Assets/Ian's Fire Pack Universal/_Standard Pipeline Specific/Prefabs/Brazier.prefab artifactKey: Guid(410447bf2b02c4ce0870a68e25a54fa3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Ian's Fire Pack Universal/_Standard Pipeline Specific/Prefabs/Brazier.prefab using Guid(410447bf2b02c4ce0870a68e25a54fa3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '175469aea5f030349830a71826822637') in 4.7235265 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 39 ======================================================================== Received Import Request. Time since last request: 8.706238 seconds. path: Assets/Okitoki Games/EasyTalk/Demo/demo1/Environment/models/pickupRock2.obj artifactKey: Guid(ca47119cfdd3a3e469e22f529bd1b47b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Okitoki Games/EasyTalk/Demo/demo1/Environment/models/pickupRock2.obj using Guid(ca47119cfdd3a3e469e22f529bd1b47b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '675010784250cce65a417c79d7a5da0e') in 0.0578684 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10 ======================================================================== Received Import Request. Time since last request: 6.632813 seconds. path: Assets/Ian's Fire Pack Universal/_Standard Pipeline Specific/Prefabs/CampFire/Camp Fire Coals.prefab artifactKey: Guid(4b7db6f313de940ff9e4927a88333c7b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Ian's Fire Pack Universal/_Standard Pipeline Specific/Prefabs/CampFire/Camp Fire Coals.prefab using Guid(4b7db6f313de940ff9e4927a88333c7b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '91f3e03b04d68e33805619dac7283e60') in 0.0775911 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34 ======================================================================== Received Import Request. Time since last request: 0.000050 seconds. path: Assets/Ian's Fire Pack Universal/_URP Specific/Prefabs/CampFire/Camp Fire Coals URP.prefab artifactKey: Guid(bd1f70edf2c6c4ab78a19fc045c22661) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Ian's Fire Pack Universal/_URP Specific/Prefabs/CampFire/Camp Fire Coals URP.prefab using Guid(bd1f70edf2c6c4ab78a19fc045c22661) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ae95d6811617fc5ee8bc2942d54301a2') in 9.4333143 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 38 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.840 seconds Refreshing native plugins compatible for Editor in 4.91 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.533 seconds Domain Reload Profiling: 3359ms BeginReloadAssembly (514ms) ExecutionOrderSort (0ms) DisableScriptedObjects (44ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (113ms) RebuildCommonClasses (72ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (69ms) LoadAllAssembliesAndSetupDomain (1147ms) LoadAssemblies (999ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (373ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (319ms) ResolveRequiredComponents (34ms) FinalizeReload (1533ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1196ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (67ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (298ms) ProcessInitializeOnLoadAttributes (679ms) ProcessInitializeOnLoadMethodAttributes (116ms) AfterProcessingInitializeOnLoad (25ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (36ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 34 Unused Serialized files (Serialized files now loaded: 0) Unloading 6510 unused Assets / (6.9 MB). Loaded Objects now: 7404. Memory consumption went from 199.4 MB to 192.5 MB. Total: 17.508900 ms (FindLiveObjects: 2.034500 ms CreateObjectMapping: 1.434500 ms MarkObjects: 7.418000 ms DeleteObjects: 6.619400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 5.39 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6495 unused Assets / (6.6 MB). Loaded Objects now: 7404. Memory consumption went from 199.1 MB to 192.6 MB. Total: 26.805100 ms (FindLiveObjects: 2.344500 ms CreateObjectMapping: 2.350300 ms MarkObjects: 14.072200 ms DeleteObjects: 8.035200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.54 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6495 unused Assets / (7.5 MB). Loaded Objects now: 7404. Memory consumption went from 199.1 MB to 191.7 MB. Total: 27.219700 ms (FindLiveObjects: 2.657900 ms CreateObjectMapping: 3.542400 ms MarkObjects: 9.704400 ms DeleteObjects: 11.312100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.427 seconds Refreshing native plugins compatible for Editor in 3.03 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.419 seconds Domain Reload Profiling: 3821ms BeginReloadAssembly (595ms) ExecutionOrderSort (0ms) DisableScriptedObjects (17ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (127ms) RebuildCommonClasses (101ms) RebuildNativeTypeToScriptingClass (43ms) initialDomainReloadingComplete (117ms) LoadAllAssembliesAndSetupDomain (1545ms) LoadAssemblies (1379ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (476ms) TypeCache.Refresh (22ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (406ms) ResolveRequiredComponents (41ms) FinalizeReload (1420ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1098ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (58ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (303ms) ProcessInitializeOnLoadAttributes (610ms) ProcessInitializeOnLoadMethodAttributes (95ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (30ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.22 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6502 unused Assets / (7.4 MB). Loaded Objects now: 7406. Memory consumption went from 199.0 MB to 191.6 MB. Total: 19.419700 ms (FindLiveObjects: 1.938000 ms CreateObjectMapping: 1.298500 ms MarkObjects: 7.757300 ms DeleteObjects: 8.423700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.626 seconds Refreshing native plugins compatible for Editor in 4.27 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.509 seconds Domain Reload Profiling: 3120ms BeginReloadAssembly (408ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (80ms) RebuildCommonClasses (73ms) RebuildNativeTypeToScriptingClass (31ms) initialDomainReloadingComplete (75ms) LoadAllAssembliesAndSetupDomain (1024ms) LoadAssemblies (881ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (353ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (301ms) ResolveRequiredComponents (32ms) FinalizeReload (1510ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1176ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (69ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (295ms) ProcessInitializeOnLoadAttributes (679ms) ProcessInitializeOnLoadMethodAttributes (101ms) AfterProcessingInitializeOnLoad (24ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (29ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.38 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6502 unused Assets / (6.6 MB). Loaded Objects now: 7408. Memory consumption went from 199.0 MB to 192.4 MB. Total: 19.469200 ms (FindLiveObjects: 2.133400 ms CreateObjectMapping: 1.357100 ms MarkObjects: 8.578900 ms DeleteObjects: 7.397400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.958 seconds Refreshing native plugins compatible for Editor in 3.00 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.499 seconds Domain Reload Profiling: 3438ms BeginReloadAssembly (534ms) ExecutionOrderSort (0ms) DisableScriptedObjects (23ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (123ms) RebuildCommonClasses (79ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (87ms) LoadAllAssembliesAndSetupDomain (1214ms) LoadAssemblies (1063ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (408ms) TypeCache.Refresh (21ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (354ms) ResolveRequiredComponents (27ms) FinalizeReload (1500ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1180ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (66ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (358ms) ProcessInitializeOnLoadAttributes (618ms) ProcessInitializeOnLoadMethodAttributes (104ms) AfterProcessingInitializeOnLoad (23ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (34ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.44 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 6502 unused Assets / (6.6 MB). Loaded Objects now: 7410. Memory consumption went from 199.1 MB to 192.5 MB. Total: 19.458600 ms (FindLiveObjects: 1.983800 ms CreateObjectMapping: 1.195000 ms MarkObjects: 8.334400 ms DeleteObjects: 7.943200 ms) Prepare: number of updated asset objects reloaded= 0