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SHOUTING_PIRATE 3d2d2dc3e3 Initial commit
2025-07-01 21:03:21 +01:00

14 lines
380 B
C#

using UnityEditor.Graphing;
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph.Drawing
{
/// <summary>
/// This interface is implemented by any entity that wants to be made aware of updates to a shader input
/// </summary>
interface IShaderInputObserver
{
void OnShaderInputUpdated(ModificationScope modificationScope);
}
}